quick check with linters

This commit is contained in:
MihailRis 2024-05-10 12:34:05 +03:00
parent 92f185ab51
commit 9522aedeec
55 changed files with 129 additions and 184 deletions

View file

@ -114,9 +114,9 @@ WorldRegion* WorldRegions::getRegion(int x, int z, int layer) {
}
WorldRegion* WorldRegions::getOrCreateRegion(int x, int z, int layer) {
RegionsLayer& regions = layers[layer];
WorldRegion* region = getRegion(x, z, layer);
if (region == nullptr) {
RegionsLayer& regions = layers[layer];
std::lock_guard lock(regions.mutex);
region = new WorldRegion();
regions.regions[glm::ivec2(x, z)].reset(region);