mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-13 15:01:49 +00:00
commit
968528c706
7 changed files with 73 additions and 7 deletions
|
|
@ -13,6 +13,7 @@ for i=1,3 do
|
||||||
print("client-listener started")
|
print("client-listener started")
|
||||||
local received_text = ""
|
local received_text = ""
|
||||||
while client:is_alive() and #received_text < #text do
|
while client:is_alive() and #received_text < #text do
|
||||||
|
client:peek(math.random(0, 100))
|
||||||
local received = client:recv(512)
|
local received = client:recv(512)
|
||||||
if received then
|
if received then
|
||||||
received_text = received_text .. utf8.tostring(received)
|
received_text = received_text .. utf8.tostring(received)
|
||||||
|
|
|
||||||
|
|
@ -92,6 +92,21 @@ socket:recv_async(
|
||||||
[optional] usetable: bool=false
|
[optional] usetable: bool=false
|
||||||
) -> nil|table|Bytearray
|
) -> nil|table|Bytearray
|
||||||
|
|
||||||
|
-- `peek` and `peek_async` are analogous to the `recv` and `recv_async` methods
|
||||||
|
-- with the exception that `peek` and `peek_async` do not advance the socket buffer position
|
||||||
|
-- This means they do not remove bytes from the socket, so the bytes can be received after
|
||||||
|
socket:peek(
|
||||||
|
length: int,
|
||||||
|
[optional] usetable: boolean=false
|
||||||
|
) -> nil|table|Bytearray
|
||||||
|
|
||||||
|
socket:peek_async(
|
||||||
|
length: int,
|
||||||
|
[optional] usetable: boolean=false
|
||||||
|
) -> nil|table|Bytearray
|
||||||
|
|
||||||
|
Translated with DeepL.com (free version)
|
||||||
|
|
||||||
-- Closes the connection
|
-- Closes the connection
|
||||||
socket:close()
|
socket:close()
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -92,6 +92,19 @@ socket:recv_async(
|
||||||
[опционально] usetable: boolean=false
|
[опционально] usetable: boolean=false
|
||||||
) -> nil|table|Bytearray
|
) -> nil|table|Bytearray
|
||||||
|
|
||||||
|
-- `peek` и `peek_async` являются аналогами методов `recv` и `recv_async`
|
||||||
|
-- за тем исключением, что `peek` и `peek_async` не двигают позицию буфера сокета
|
||||||
|
-- Это означает, что они не удаляют байты из сокета, а значит байты могут быть прочитаны после
|
||||||
|
socket:peek(
|
||||||
|
length: int,
|
||||||
|
[опционально] usetable: boolean=false
|
||||||
|
) -> nil|table|Bytearray
|
||||||
|
|
||||||
|
socket:peek_async(
|
||||||
|
length: int,
|
||||||
|
[опционально] usetable: boolean=false
|
||||||
|
) -> nil|table|Bytearray
|
||||||
|
|
||||||
-- Оборачивает сокет в io_stream (см. ../io_stream.md)
|
-- Оборачивает сокет в io_stream (см. ../io_stream.md)
|
||||||
socket:as_stream(
|
socket:as_stream(
|
||||||
[опционально] binary_mode: boolean=true
|
[опционально] binary_mode: boolean=true
|
||||||
|
|
|
||||||
|
|
@ -39,6 +39,7 @@ end
|
||||||
local Socket = {__index={
|
local Socket = {__index={
|
||||||
send=function(self, ...) return network.__send(self.id, ...) end,
|
send=function(self, ...) return network.__send(self.id, ...) end,
|
||||||
recv=function(self, ...) return network.__recv(self.id, ...) end,
|
recv=function(self, ...) return network.__recv(self.id, ...) end,
|
||||||
|
peek=function(self, ...) return network.__peek(self.id, ...) end,
|
||||||
recv_async=function(self, length, usetable)
|
recv_async=function(self, length, usetable)
|
||||||
while self:is_alive() do
|
while self:is_alive() do
|
||||||
local available = self:available()
|
local available = self:available()
|
||||||
|
|
@ -49,6 +50,16 @@ local Socket = {__index={
|
||||||
end
|
end
|
||||||
return self:recv(length, usetable)
|
return self:recv(length, usetable)
|
||||||
end,
|
end,
|
||||||
|
peek_async=function(self, length, usetable)
|
||||||
|
while self:is_alive() do
|
||||||
|
local available = self:available()
|
||||||
|
if available >= length then
|
||||||
|
return self:peek(length, usetable)
|
||||||
|
end
|
||||||
|
coroutine.yield()
|
||||||
|
end
|
||||||
|
return self:peek(length, usetable)
|
||||||
|
end,
|
||||||
as_stream=network.__as_stream,
|
as_stream=network.__as_stream,
|
||||||
close=function(self) return network.__close(self.id) end,
|
close=function(self) return network.__close(self.id) end,
|
||||||
available=function(self) return network.__available(self.id) or 0 end,
|
available=function(self) return network.__available(self.id) or 0 end,
|
||||||
|
|
|
||||||
|
|
@ -237,7 +237,7 @@ static int l_udp_server_send_to(lua::State* L, network::Network& network) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int l_recv(lua::State* L, network::Network& network) {
|
static int read(lua::State* L, network::Network& network, int (*fn)(network::TcpConnection*, char*, int)) {
|
||||||
u64id_t id = lua::tointeger(L, 1);
|
u64id_t id = lua::tointeger(L, 1);
|
||||||
int length = lua::tointeger(L, 2);
|
int length = lua::tointeger(L, 2);
|
||||||
|
|
||||||
|
|
@ -248,11 +248,12 @@ static int l_recv(lua::State* L, network::Network& network) {
|
||||||
}
|
}
|
||||||
|
|
||||||
auto tcpConnection = dynamic_cast<network::TcpConnection*>(connection);
|
auto tcpConnection = dynamic_cast<network::TcpConnection*>(connection);
|
||||||
|
auto tcp = dynamic_cast<network::TcpConnection*>(connection);
|
||||||
|
|
||||||
length = glm::min(length, tcpConnection->available());
|
length = glm::min(length, tcpConnection->available());
|
||||||
util::Buffer<char> buffer(length);
|
util::Buffer<char> buffer(length);
|
||||||
|
|
||||||
int size = tcpConnection->recv(buffer.data(), length);
|
int size = fn(tcp, buffer.data(), length);
|
||||||
if (size == -1) {
|
if (size == -1) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
@ -268,6 +269,18 @@ static int l_recv(lua::State* L, network::Network& network) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int l_recv(lua::State* L, network::Network& network) {
|
||||||
|
return read(L, network, [](auto* tcp, char* buf, int len) {
|
||||||
|
return tcp->recv(buf, len);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
static int l_peek(lua::State* L, network::Network& network) {
|
||||||
|
return read(L, network, [](auto* tcp, char* buf, int len) {
|
||||||
|
return tcp->peek(buf, len);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
static int l_available(lua::State* L, network::Network& network) {
|
static int l_available(lua::State* L, network::Network& network) {
|
||||||
u64id_t id = lua::tointeger(L, 1);
|
u64id_t id = lua::tointeger(L, 1);
|
||||||
|
|
||||||
|
|
@ -566,6 +579,7 @@ const luaL_Reg networklib[] = {
|
||||||
{"__close", wrap<l_close>},
|
{"__close", wrap<l_close>},
|
||||||
{"__send", wrap<l_send>},
|
{"__send", wrap<l_send>},
|
||||||
{"__recv", wrap<l_recv>},
|
{"__recv", wrap<l_recv>},
|
||||||
|
{"__peek", wrap<l_peek>},
|
||||||
{"__available", wrap<l_available>},
|
{"__available", wrap<l_available>},
|
||||||
{"__is_alive", wrap<l_is_alive>},
|
{"__is_alive", wrap<l_is_alive>},
|
||||||
{"__is_connected", wrap<l_is_connected>},
|
{"__is_connected", wrap<l_is_connected>},
|
||||||
|
|
|
||||||
|
|
@ -196,15 +196,26 @@ public:
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
int recv(char* buffer, size_t length) override {
|
int read(char* buffer, size_t length) {
|
||||||
std::lock_guard lock(mutex);
|
|
||||||
|
|
||||||
if (state != ConnectionState::CONNECTED && readBatch.empty()) {
|
if (state != ConnectionState::CONNECTED && readBatch.empty()) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
int size = std::min(readBatch.size(), length);
|
int size = std::min(readBatch.size(), length);
|
||||||
std::memcpy(buffer, readBatch.data(), size);
|
std::memcpy(buffer, readBatch.data(), size);
|
||||||
readBatch.erase(readBatch.begin(), readBatch.begin() + size);
|
return size;
|
||||||
|
}
|
||||||
|
|
||||||
|
int peek(char* buffer, size_t length) override {
|
||||||
|
std::lock_guard lock(mutex);
|
||||||
|
return read(buffer, length);
|
||||||
|
}
|
||||||
|
|
||||||
|
int recv(char* buffer, size_t length) override {
|
||||||
|
std::lock_guard lock(mutex);
|
||||||
|
int size = read(buffer, length);
|
||||||
|
if (size != -1) {
|
||||||
|
readBatch.erase(readBatch.begin(), readBatch.begin() + size);
|
||||||
|
}
|
||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -79,6 +79,7 @@ namespace network {
|
||||||
class ReadableConnection : public Connection {
|
class ReadableConnection : public Connection {
|
||||||
public:
|
public:
|
||||||
virtual int recv(char* buffer, size_t length) = 0;
|
virtual int recv(char* buffer, size_t length) = 0;
|
||||||
|
virtual int peek(char* buffer, size_t length) = 0;
|
||||||
virtual int available() = 0;
|
virtual int available() = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue