mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-04 10:31:50 +00:00
Merge pull request #992 from MihailRis/remove-explicit-multiplier-from-vca
make VCA animation line intensity multiplier implicit
This commit is contained in:
commit
9ca0b5154d
4 changed files with 26 additions and 9 deletions
|
|
@ -97,6 +97,9 @@ local PlayingTrack = {
|
|||
}
|
||||
|
||||
function this.play(name, target)
|
||||
if target and target.reset_pose then
|
||||
target:reset_pose()
|
||||
end
|
||||
local track = setmetatable({
|
||||
name = name,
|
||||
target = target,
|
||||
|
|
|
|||
|
|
@ -15,7 +15,13 @@ local exclude_patters = {
|
|||
}
|
||||
|
||||
-- TODO: replace with actual expression -> lua translator
|
||||
local function process_expression(src, memoised)
|
||||
local function process_expression(src, memoised, ismul)
|
||||
if ismul then
|
||||
src = string.format("(%s) * intensity + (1.0 - intensity)", src)
|
||||
else
|
||||
src = string.format("(%s) * intensity", src)
|
||||
end
|
||||
|
||||
for i, pattern in ipairs(exclude_patters) do
|
||||
if src:find(pattern) then
|
||||
debug.print(exclude_patters)
|
||||
|
|
@ -127,6 +133,11 @@ for _, name in ipairs(math_funcs) do
|
|||
env[name] = math[name]
|
||||
end
|
||||
|
||||
local is_multiplier = {
|
||||
[animation.CH_SCALE] = true,
|
||||
[animation.CH_ZOOM] = true,
|
||||
}
|
||||
|
||||
local function codegen_track(raw_track, lineset, memoised, keysets, use_tsf)
|
||||
local lines = lineset.lines
|
||||
local code = ""
|
||||
|
|
@ -137,7 +148,7 @@ local function codegen_track(raw_track, lineset, memoised, keysets, use_tsf)
|
|||
for i, line in ipairs(lines) do
|
||||
if line.expression then
|
||||
code = code .. "\n local l" .. i .. " = (" ..
|
||||
process_expression(line.expression, memoised) .. ")"
|
||||
process_expression(line.expression, memoised, is_multiplier[line.channel]) .. ")"
|
||||
elseif line.keys then
|
||||
local target_keysets = keysets[lineset.target_name]
|
||||
if not target_keysets then
|
||||
|
|
@ -183,7 +194,6 @@ local function codegen_track(raw_track, lineset, memoised, keysets, use_tsf)
|
|||
return code
|
||||
end
|
||||
|
||||
code = code .. "\n mat4.idt(dst)"
|
||||
if translation[1] or translation[2] or translation[3] then
|
||||
code = code .. "\n mat4.translate(dst, {" ..
|
||||
(translation[1] and ("l" .. translation[1]) or '0').. ", " ..
|
||||
|
|
@ -215,7 +225,6 @@ end
|
|||
|
||||
local function codegen_rig_target(raw_track, context)
|
||||
local code = "\n if target.set_matrix and target.index then\n"
|
||||
code = code .. " local dst = DST\n"
|
||||
for bone, lineset in pairs(raw_track.linesets) do
|
||||
if lineset.target_type ~= "bone" and lineset.target_type ~= "texture" then
|
||||
goto continue
|
||||
|
|
@ -223,10 +232,13 @@ local function codegen_rig_target(raw_track, context)
|
|||
local lineset_code = codegen_track(
|
||||
raw_track, lineset, context.memoised, context.keysets, true)
|
||||
|
||||
code = code .. "\n do" .. lineset_code .. "\n end\n"
|
||||
code = code
|
||||
.. string.format("\n local bone_index = target:index(%s)"
|
||||
.. "\n local dst = target:get_matrix(bone_index)", string.escape(bone))
|
||||
.. "\n do" .. lineset_code .. "\n end\n"
|
||||
if lineset.target_type == "bone" then
|
||||
code = code ..
|
||||
" target:set_matrix(target:index(" .. string.escape(bone) .. "), dst)\n"
|
||||
" target:set_matrix(bone_index, dst)\n"
|
||||
end
|
||||
::continue::
|
||||
end
|
||||
|
|
@ -290,7 +302,7 @@ function internals.compile_animation_track(raw_track, track_name)
|
|||
code = memoised_code .. "\n" .. code
|
||||
end
|
||||
|
||||
local src = "return function(target, t, m)\n"
|
||||
local src = "return function(target, t, intensity, m)\n m = m or 1\n"
|
||||
.. code .. "\nend"
|
||||
|
||||
if animation.TRACE_CODEGEN then
|
||||
|
|
|
|||
|
|
@ -38,6 +38,7 @@ function set_state(name, fade_time)
|
|||
end
|
||||
|
||||
local function update(delta)
|
||||
rig:reset_pose()
|
||||
for _, state in pairs(states) do
|
||||
state.timer = state.timer + delta
|
||||
|
||||
|
|
@ -51,7 +52,7 @@ local function update(delta)
|
|||
end
|
||||
|
||||
state.track = state.track or animation.get_track(state.track_id)
|
||||
if state.track and intensity > 0.0 then
|
||||
if state.track then
|
||||
state.track.func(
|
||||
rig,
|
||||
state.timer % math.min(MAX_DURATION, state.track.duration),
|
||||
|
|
|
|||
|
|
@ -6,12 +6,13 @@ class Time {
|
|||
uint64_t frame = 0;
|
||||
double lastTime = 0.0;
|
||||
double delta = 0.0;
|
||||
double timeMultiplier = 1.0;
|
||||
public:
|
||||
Time() {}
|
||||
|
||||
void update(double currentTime) {
|
||||
frame++;
|
||||
delta = currentTime - lastTime;
|
||||
delta = (currentTime - lastTime) * timeMultiplier;
|
||||
lastTime = currentTime;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue