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just a minor refactor, nothing special
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67 changed files with 143 additions and 143 deletions
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#include "Screen.hpp"
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#include "../../graphics/core/Batch2D.h"
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#include "../../graphics/core/Batch2D.hpp"
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#include "../../engine.h"
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Screen::Screen(Engine* engine) : engine(engine), batch(new Batch2D(1024)) {
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