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add 'size_spread' particles parameter
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3 changed files with 7 additions and 1 deletions
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@ -42,6 +42,8 @@ struct ParticlesPreset : public Serializable {
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glm::vec3 explosion {2.0f};
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/// @brief Particle size
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glm::vec3 size {0.1f};
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/// @brief Particles size spread
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float sizeSpread = 0.2f;
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/// @brief Spawn spread shape
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ParticleSpawnShape spawnShape = BALL;
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/// @brief Spawn spread
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