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lua: textbox.text, placeholder properties
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34815cfd9c
commit
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3 changed files with 44 additions and 4 deletions
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@ -361,10 +361,18 @@ std::wstring TextBox::getText() const {
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return input;
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}
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void TextBox::setText(std::wstring value) {
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void TextBox::setText(const std::wstring value) {
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this->input = value;
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}
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std::wstring TextBox::getPlaceholder() const {
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return placeholder;
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}
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void TextBox::setPlaceholder(const std::wstring& placeholder) {
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this->placeholder = placeholder;
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}
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// ============================== InputBindBox ================================
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InputBindBox::InputBindBox(Binding& binding, glm::vec4 padding)
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: Panel(glm::vec2(100,32), padding, 0),
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@ -122,6 +122,8 @@ namespace gui {
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virtual std::wstring getText() const;
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/* Set TextBox content text */
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virtual void setText(std::wstring value);
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virtual std::wstring getPlaceholder() const;
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virtual void setPlaceholder(const std::wstring&);
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virtual bool validate();
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virtual void setValid(bool valid);
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virtual bool isValid() const;
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