mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-10 13:31:49 +00:00
update base pack
This commit is contained in:
parent
d9277e1b31
commit
a5a9a4b9ce
4 changed files with 6 additions and 4 deletions
|
|
@ -39,8 +39,8 @@ SOFTWARE.
|
|||
#define ABSORPTION_FALLOFF 4e3 /* how much the absorption decreases the further away it gets from the maximum height */
|
||||
// and the steps (more looks better, but is slower)
|
||||
// the primary step has the most effect on looks
|
||||
#define PRIMARY_STEPS 12
|
||||
#define LIGHT_STEPS 4
|
||||
#define PRIMARY_STEPS 6
|
||||
#define LIGHT_STEPS 2
|
||||
|
||||
vec3 calculate_scattering(
|
||||
vec3 start, // the start of the ray (the camera position)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue