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fix side collision position correction
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parent
0fe0cc5829
commit
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2 changed files with 7 additions and 5 deletions
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@ -320,7 +320,8 @@ void Entities::updatePhysics(float delta) {
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for (int solid = false; solid <= true; solid++) {
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for (auto [entity, eid, transform, rigidbody] : view.each()) {
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if (!rigidbody.enabled || rigidbody.hitbox.type == BodyType::STATIC) {
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if (!rigidbody.enabled ||
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rigidbody.hitbox.type == BodyType::STATIC) {
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continue;
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}
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if (eid.def.solid == solid) {
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