fix side collision position correction

This commit is contained in:
MihailRis 2026-03-09 16:35:28 +03:00
parent 0fe0cc5829
commit a8dd5e9cb3
2 changed files with 7 additions and 5 deletions

View file

@ -320,7 +320,8 @@ void Entities::updatePhysics(float delta) {
for (int solid = false; solid <= true; solid++) {
for (auto [entity, eid, transform, rigidbody] : view.each()) {
if (!rigidbody.enabled || rigidbody.hitbox.type == BodyType::STATIC) {
if (!rigidbody.enabled ||
rigidbody.hitbox.type == BodyType::STATIC) {
continue;
}
if (eid.def.solid == solid) {