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removed extra animation frame
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@ -124,7 +124,6 @@ bool assetload::animation(Assets* assets,
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if (fs::is_empty(folder)) continue;
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if (fs::is_empty(folder)) continue;
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AtlasBuilder builder;
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AtlasBuilder builder;
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appendAtlas(builder, paths->find(blocksDir + "/" + name + ".png"));
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std::string animFile = folder.string() + "/animation.json";
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std::string animFile = folder.string() + "/animation.json";
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