Scripting WIP (#70)

* Scripting introduced

* AppImage workflow fixes

* AppImage workflow simplified

* README.md update

* README.md update

* small fix
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MihailRis 2023-12-25 05:26:03 +03:00 • committed by GitHub
parent ce26f0c227
commit acce49f188
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35 changed files with 649 additions and 138 deletions

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@ -4,6 +4,7 @@
"light-passing": true,
"obstacle": false,
"replaceable": true,
"grounded": true,
"model": "X",
"hitbox": [0.15, 0.0, 0.15, 0.7, 0.7, 0.7]
}
}

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@ -4,6 +4,7 @@
"light-passing": true,
"obstacle": false,
"replaceable": true,
"grounded": true,
"model": "X",
"hitbox": [0.15, 0.0, 0.15, 0.7, 0.7, 0.7]
}
}

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@ -0,0 +1,20 @@
function on_random_update(x, y, z)
local dirtid = block_index('base:dirt');
if is_solid_at(x, y+1, z) then
set_block(x, y, z, dirtid)
else
local grassblockid = block_index('base:grass_block')
for lx=-1,1 do
for ly=-1,1 do
for lz=-1,1 do
if get_block(x + lx, y + ly, z + lz) == dirtid then
if not is_solid_at(x + lx, y + ly + 1, z + lz) then
set_block(x + lx, y + ly, z + lz, grassblockid)
return
end
end
end
end
end
end
end

0
res/scripts/world.lua Normal file
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