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add 'mass' and 'elasticity' entity properties
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5 changed files with 20 additions and 0 deletions
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@ -10,6 +10,8 @@ void EntityDef::cloneTo(EntityDef& dst) {
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dst.skeletonName = skeletonName;
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dst.blocking = blocking;
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dst.solid = solid;
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dst.mass = mass;
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dst.elasticity = elasticity;
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dst.stepHeight = stepHeight;
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dst.save = save;
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}
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