add 'mass' and 'elasticity' entity properties

This commit is contained in:
MihailRis 2026-03-14 18:47:10 +03:00
parent f945719d7a
commit ad32d7b6db
5 changed files with 20 additions and 0 deletions

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@ -45,6 +45,12 @@ struct EntityDef {
/// @brief Is the entity solid (blocks other entities)
bool solid = false;
/// @brief Mass for physics calculations
float mass = 1.0f;
/// @brief Elasticity for physics calculations
float elasticity = 0.0f;
/// @brief Max obstacle height that does not require jumping
float stepHeight = 0.5f;