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feat: allow passing rgba color to entity skeletons and block wraps
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parent
85cc55c63b
commit
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12 changed files with 55 additions and 40 deletions
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@ -151,7 +151,7 @@ void PrecipitationRenderer::render(
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glm::cross(glm::vec3(0, 1, 0), face.right),
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FACE_SIZE,
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light_at(chunks, pos.x, y, pos.z),
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glm::vec3(1.0f),
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glm::vec4(1.0f),
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calc_uv(pos, face.right, timer, weather)
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);
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}
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