mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-06 03:21:49 +00:00
fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body. Using '= default;' can help the compiler generate more optimal code. Reported by: PVS-Studio Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
parent
c858913a2f
commit
aecd0f5db9
32 changed files with 38 additions and 58 deletions
|
|
@ -56,8 +56,7 @@ WorldRegion::WorldRegion()
|
|||
sizes(std::make_unique<uint32_t[]>(REGION_CHUNKS_COUNT))
|
||||
{}
|
||||
|
||||
WorldRegion::~WorldRegion() {
|
||||
}
|
||||
WorldRegion::~WorldRegion() = default;
|
||||
|
||||
void WorldRegion::setUnsaved(bool unsaved) {
|
||||
this->unsaved = unsaved;
|
||||
|
|
@ -98,8 +97,7 @@ WorldRegions::WorldRegions(const fs::path& directory) : directory(directory) {
|
|||
layers[REGION_LAYER_ENTITIES].folder = directory/fs::path("entities");
|
||||
}
|
||||
|
||||
WorldRegions::~WorldRegions() {
|
||||
}
|
||||
WorldRegions::~WorldRegions() = default;
|
||||
|
||||
WorldRegion* WorldRegions::getRegion(int x, int z, int layer) {
|
||||
RegionsLayer& regions = layers[layer];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue