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fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body. Using '= default;' can help the compiler generate more optimal code. Reported by: PVS-Studio Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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32 changed files with 38 additions and 58 deletions
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@ -22,7 +22,7 @@ struct Frame {
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class TextureAnimation {
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public:
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TextureAnimation(Texture* srcTex, Texture* dstTex) : srcTexture(srcTex), dstTexture(dstTex) {};
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~TextureAnimation() {};
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~TextureAnimation() = default;
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void addFrame(const Frame& frame) { frames.emplace_back(frame); };
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