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fix initial weather intensity
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1 changed files with 1 additions and 1 deletions
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@ -58,7 +58,7 @@ struct WeatherPreset : Serializable {
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float thunderRate = 0.0f;
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float thunderRate = 0.0f;
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/// @brief Weather effects intensity
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/// @brief Weather effects intensity
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float intensity = 1.0f;
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float intensity = 0.0f;
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dv::value serialize() const override;
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dv::value serialize() const override;
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void deserialize(const dv::value& src) override;
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void deserialize(const dv::value& src) override;
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