add audio.get_input_devices_names()

This commit is contained in:
MihailRis 2025-10-23 22:08:30 +03:00
parent 6b9a408e6d
commit b11bdf0bcc
6 changed files with 55 additions and 0 deletions

View file

@ -253,6 +253,16 @@ std::unique_ptr<Stream> audio::open_stream(
return backend->openStream(std::move(stream), keepSource);
}
std::unique_ptr<InputDevice> audio::open_input_device(
uint sampleRate, uint channels, uint bitsPerSample
) {
return backend->openInputDevice(sampleRate, channels, bitsPerSample);
}
std::vector<std::string> audio::get_input_devices_names() {
return backend->getInputDeviceNames();
}
void audio::set_listener(
glm::vec3 position, glm::vec3 velocity, glm::vec3 lookAt, glm::vec3 up
) {