Merge branch 'main' into volume-renderer

This commit is contained in:
MihailRis 2026-02-02 20:17:17 +03:00
commit b69c92b330
8 changed files with 96 additions and 7 deletions

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@ -36,7 +36,7 @@ jobs:
sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua5.1.a sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua5.1.a
sudo ln -s /usr/include/luajit-2.1 /usr/include/lua sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
# install EnTT # install EnTT
git clone https://github.com/skypjack/entt.git git clone --branch v3.16.0 https://github.com/skypjack/entt.git
cd entt/build cd entt/build
cmake -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on .. cmake -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on ..
sudo make install sudo make install

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@ -44,7 +44,7 @@ jobs:
sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua-5.1.a sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua-5.1.a
sudo ln -s /usr/include/luajit-2.1 /usr/include/lua sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
# install EnTT # install EnTT
git clone https://github.com/skypjack/entt.git git clone --branch v3.16.0 https://github.com/skypjack/entt.git
cd entt/build cd entt/build
cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on .. cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on ..
sudo make install sudo make install

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@ -37,8 +37,8 @@ RUN wget https://github.com/Kitware/CMake/releases/download/v${CMAKE_VERSION}/cm
rm cmake-${CMAKE_VERSION}-linux-x86_64.sh rm cmake-${CMAKE_VERSION}-linux-x86_64.sh
# Install EnTT # Install specific EnTT version (the latest version that supports C++17).
RUN git clone https://github.com/skypjack/entt.git && \ RUN git clone --branch v3.16.0 https://github.com/skypjack/entt.git && \
cd entt/build && \ cd entt/build && \
cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on .. && \ cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on .. && \
make install && \ make install && \

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@ -13,8 +13,10 @@
#### Install EnTT #### Install EnTT
Installing last version that supports C++17.
```sh ```sh
git clone https://github.com/skypjack/entt.git git clone --branch v3.16.0 https://github.com/skypjack/entt.git
cd entt cd entt
mkdir build && cd build mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=ON .. cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=ON ..

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@ -1,5 +1,24 @@
#include "libentity.hpp" #include "libentity.hpp"
#include "maths/util.hpp"
static void check_valid(const glm::vec3& vec) {
if (util::is_nan_or_inf(vec)) {
throw std::invalid_argument(
"invalid vector: " + std::to_string(vec.x) + ", " +
std::to_string(vec.y) + ", " + std::to_string(vec.z)
);
}
}
static void check_valid(const glm::mat3& vec) {
if (util::is_nan_or_inf(vec)) {
throw std::invalid_argument(
"invalid matrix (contains nan or inf values)"
);
}
}
static int l_get_pos(lua::State* L) { static int l_get_pos(lua::State* L) {
if (auto entity = get_entity(L, 1)) { if (auto entity = get_entity(L, 1)) {
return lua::pushvec3(L, entity->getTransform().pos); return lua::pushvec3(L, entity->getTransform().pos);
@ -10,6 +29,7 @@ static int l_get_pos(lua::State* L) {
static int l_set_pos(lua::State* L) { static int l_set_pos(lua::State* L) {
if (auto entity = get_entity(L, 1)) { if (auto entity = get_entity(L, 1)) {
auto vec = lua::tovec3(L, 2); auto vec = lua::tovec3(L, 2);
check_valid(vec);
entity->getTransform().setPos(vec); entity->getTransform().setPos(vec);
entity->getRigidbody().hitbox.position = vec; entity->getRigidbody().hitbox.position = vec;
} }
@ -25,7 +45,9 @@ static int l_get_size(lua::State* L) {
static int l_set_size(lua::State* L) { static int l_set_size(lua::State* L) {
if (auto entity = get_entity(L, 1)) { if (auto entity = get_entity(L, 1)) {
entity->getTransform().setSize(lua::tovec3(L, 2)); auto vec = lua::tovec3(L, 2);
check_valid(vec);
entity->getTransform().setSize(vec);
} }
return 0; return 0;
} }
@ -39,7 +61,9 @@ static int l_get_rot(lua::State* L) {
static int l_set_rot(lua::State* L) { static int l_set_rot(lua::State* L) {
if (auto entity = get_entity(L, 1)) { if (auto entity = get_entity(L, 1)) {
entity->getTransform().setRot(lua::tomat4(L, 2)); auto matrix = lua::tomat4(L, 2);
check_valid(matrix);
entity->getTransform().setRot(matrix);
} }
return 0; return 0;
} }

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@ -162,4 +162,19 @@ namespace util {
return a + glm::ivec3(glm::round(glm::vec3(vec) * t)); return a + glm::ivec3(glm::round(glm::vec3(vec) * t));
} }
template <int n, typename T = float>
bool is_nan_or_inf(const glm::vec<n, T>& vector) {
return glm::any(glm::isnan(vector)) || glm::any(glm::isinf(vector));
}
template <int n, typename T = float>
bool is_nan_or_inf(const glm::mat<n, n, T>& matrix) {
for (int i = 0; i < n; i++) {
if (is_nan_or_inf(matrix[i])) {
return true;
}
}
return false;
}
} }

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@ -1,9 +1,13 @@
#include "Transform.hpp" #include "Transform.hpp"
#include "data/dv_util.hpp" #include "data/dv_util.hpp"
#include "debug/Logger.hpp"
#include "maths/util.hpp"
#include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/matrix_transform.hpp>
static debug::Logger logger("entity-transform");
void Transform::refresh() { void Transform::refresh() {
combined = glm::mat4(1.0f); combined = glm::mat4(1.0f);
combined = glm::translate(combined, pos); combined = glm::translate(combined, pos);
@ -31,3 +35,34 @@ void Transform::deserialize(const dv::value& root) {
dv::get_vec(root, "size", size); dv::get_vec(root, "size", size);
dv::get_mat(root, "rot", rot); dv::get_mat(root, "rot", rot);
} }
bool Transform::checkValue(const glm::vec3& vector, std::string_view name) {
if (util::is_nan_or_inf(vector)) {
auto message = "invalid vector attempted set to " + std::string(name) +
" : " + std::to_string(vector.x) + ", " +
std::to_string(vector.y) + ", " +
std::to_string(vector.z);
#ifndef NDEBUG
throw std::invalid_argument(message);
#else
logger.warning() << message;
return false;
#endif
}
return true;
}
bool Transform::checkValue(const glm::mat3& matrix, std::string_view name) {
if (util::is_nan_or_inf(matrix)) {
auto message =
"invalid matrix (contains nan or inf) attempted set to " +
std::string(name);
#ifndef NDEBUG
throw std::invalid_argument(message);
#else
logger.warning() << message;
return false;
#endif
}
return true;
}

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@ -2,6 +2,7 @@
#define GLM_ENABLE_EXPERIMENTAL #define GLM_ENABLE_EXPERIMENTAL
#include <stdexcept>
#include <glm/vec3.hpp> #include <glm/vec3.hpp>
#include <glm/mat4x4.hpp> #include <glm/mat4x4.hpp>
#include <glm/gtx/norm.hpp> #include <glm/gtx/norm.hpp>
@ -24,11 +25,17 @@ struct Transform {
void refresh(); void refresh();
inline void setRot(const glm::mat3& m) { inline void setRot(const glm::mat3& m) {
if (!checkValue(m, "rotation")) {
return;
}
rot = m; rot = m;
dirty = true; dirty = true;
} }
inline void setSize(const glm::vec3& v) { inline void setSize(const glm::vec3& v) {
if (!checkValue(v, "size")) {
return;
}
if (glm::distance2(displaySize, v) >= EPSILON) { if (glm::distance2(displaySize, v) >= EPSILON) {
dirty = true; dirty = true;
} }
@ -36,9 +43,15 @@ struct Transform {
} }
inline void setPos(const glm::vec3& v) { inline void setPos(const glm::vec3& v) {
if (!checkValue(v, "position")) {
return;
}
if (glm::distance2(displayPos, v) >= EPSILON) { if (glm::distance2(displayPos, v) >= EPSILON) {
dirty = true; dirty = true;
} }
pos = v; pos = v;
} }
static bool checkValue(const glm::vec3& v, std::string_view name);
static bool checkValue(const glm::mat3& v, std::string_view name);
}; };