'Player' class, separated main file

Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
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MihailRis 2022-03-02 23:45:09 +03:00 • committed by GitHub
parent 2a158bfb46
commit b7e8ff5bea
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 370 additions and 265 deletions

10
src/objects/Player.cpp Normal file
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@ -0,0 +1,10 @@
#include "Player.h"
#include "../physics/Hitbox.h"
#include <glm/glm.hpp>
Player::Player(glm::vec3 position, float speed, Camera* camera) :
speed(speed),
camera(camera){
hitbox = new Hitbox(position, vec3(0.2f,0.9f,0.2f));
}