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add 'frames' particles setting
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6 changed files with 48 additions and 1 deletions
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@ -75,7 +75,10 @@ public:
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const glm::vec3& cameraPosition,
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std::vector<Particle>& particles
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);
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/// @brief Set remaining particles count to 0
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void stop();
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/// @return true if the emitter has spawned all particles
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bool isDead() const;
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};
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