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add 'frames' particles setting
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6 changed files with 48 additions and 1 deletions
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@ -15,6 +15,7 @@ struct GraphicsSettings;
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class ParticlesRenderer {
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const Level& level;
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const Assets& assets;
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const GraphicsSettings* settings;
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std::unordered_map<const Texture*, std::vector<Particle>> particles;
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std::vector<std::unique_ptr<Emitter>> emitters;
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