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assets loading removed from UiXmlReader. Use preload.json instead
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9310454271
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5 changed files with 6 additions and 22 deletions
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@ -59,12 +59,12 @@ void UiDocument::collect(uinodes_map& map, std::shared_ptr<gui::UINode> node) {
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}
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}
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std::unique_ptr<UiDocument> UiDocument::read(AssetsLoader& loader, int penv, std::string namesp, fs::path file) {
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std::unique_ptr<UiDocument> UiDocument::read(int penv, std::string namesp, fs::path file) {
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const std::string text = files::read_string(file);
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auto xmldoc = xml::parse(file.u8string(), text);
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auto env = scripting::create_doc_environment(penv, namesp);
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gui::UiXmlReader reader(*env, loader);
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gui::UiXmlReader reader(*env);
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InventoryView::createReaders(reader);
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auto view = reader.readXML(
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file.u8string(), xmldoc->getRoot()
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