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refactor players
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parent
7f41f95013
commit
bd2acd5766
13 changed files with 101 additions and 151 deletions
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@ -18,7 +18,7 @@ struct CameraSettings;
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struct EngineSettings;
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class CameraControl {
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std::shared_ptr<Player> player;
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Player* player;
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std::shared_ptr<Camera> camera;
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const CameraSettings& settings;
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glm::vec3 offset;
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@ -40,7 +40,7 @@ class CameraControl {
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void switchCamera();
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public:
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CameraControl(
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const std::shared_ptr<Player>& player, const CameraSettings& settings
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Player* player, const CameraSettings& settings
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);
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void updateMouse(PlayerInput& input);
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void update(PlayerInput input, float delta, Chunks* chunks);
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@ -50,7 +50,7 @@ public:
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class PlayerController {
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const EngineSettings& settings;
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Level* level;
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std::shared_ptr<Player> player;
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Player* player;
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PlayerInput input {};
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CameraControl camControl;
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BlocksController* blocksController;
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