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https://github.com/MihailRis/voxelcore.git
synced 2026-10-04 18:41:51 +00:00
fix panel extra interval at end
This commit is contained in:
parent
4111da1230
commit
bd4d5f0e4b
1 changed files with 8 additions and 6 deletions
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@ -78,9 +78,10 @@ void Panel::refresh() {
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glm::vec2 size = getSize();
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glm::vec2 size = getSize();
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if (orientation == Orientation::VERTICAL) {
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if (orientation == Orientation::VERTICAL) {
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float maxw = size.x;
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float maxw = size.x;
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for (auto& node : nodes) {
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for (size_t i = 0; i < nodes.size(); i++) {
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const auto& node = nodes[i];
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const glm::vec4 margin = node->getMargin();
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const glm::vec4 margin = node->getMargin();
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y += margin.y;
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y += margin.y + (i > 0 ? interval : 0);
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float ex = x + margin.x;
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float ex = x + margin.x;
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node->setPos(glm::vec2(ex, y));
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node->setPos(glm::vec2(ex, y));
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@ -94,16 +95,17 @@ void Panel::refresh() {
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}
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}
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node->refresh();
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node->refresh();
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glm::vec2 nodeSize = node->getSize();
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glm::vec2 nodeSize = node->getSize();
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y += nodeSize.y + margin.w + interval;
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y += nodeSize.y + margin.w;
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maxw = fmax(maxw, ex + nodeSize.x + margin.z + padding.z);
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maxw = fmax(maxw, ex + nodeSize.x + margin.z + padding.z);
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}
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}
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actualLengthX = size.x;
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actualLengthX = size.x;
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actualLengthY = y + padding.w;
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actualLengthY = y + padding.w;
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} else {
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} else {
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float maxh = size.y;
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float maxh = size.y;
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for (auto& node : nodes) {
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for (size_t i = 0; i < nodes.size(); i++) {
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const auto& node = nodes[i];
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const glm::vec4 margin = node->getMargin();
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const glm::vec4 margin = node->getMargin();
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x += margin.x;
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x += margin.x + (i > 0 ? interval : 0);
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float ey = y + margin.y;
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float ey = y + margin.y;
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node->setPos(glm::vec2(x, ey));
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node->setPos(glm::vec2(x, ey));
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@ -117,7 +119,7 @@ void Panel::refresh() {
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}
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}
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node->refresh();
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node->refresh();
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glm::vec2 nodesize = node->getSize();
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glm::vec2 nodesize = node->getSize();
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x += nodesize.x + margin.z + interval;
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x += nodesize.x + margin.z;
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maxh = fmax(maxh, ey + nodesize.y + margin.w + padding.w);
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maxh = fmax(maxh, ey + nodesize.y + margin.w + padding.w);
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}
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}
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actualLengthY = size.y;
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actualLengthY = size.y;
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