From be080f90f738acecca369d76fddf47ffc2d6be69 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Sun, 22 Feb 2026 14:24:18 +0300 Subject: [PATCH] update doc/*/scripting/libassets.md --- doc/en/scripting/builtins/libassets.md | 6 +++++- doc/ru/scripting/builtins/libassets.md | 6 +++++- 2 files changed, 10 insertions(+), 2 deletions(-) diff --git a/doc/en/scripting/builtins/libassets.md b/doc/en/scripting/builtins/libassets.md index 6451995b9..8f51dd762 100644 --- a/doc/en/scripting/builtins/libassets.md +++ b/doc/en/scripting/builtins/libassets.md @@ -30,7 +30,11 @@ assets.parse_model( -- Contents of the model file content: str, -- Model name after loading - name: str + name: str, + -- The skeleton name after loading. May be the same as the model name. + -- The model will be split by the named bones. + [optional] + skeleton_name: string ) -- Creates a Canvas from a loaded texture. diff --git a/doc/ru/scripting/builtins/libassets.md b/doc/ru/scripting/builtins/libassets.md index 161bb6cfb..c7f5b8620 100644 --- a/doc/ru/scripting/builtins/libassets.md +++ b/doc/ru/scripting/builtins/libassets.md @@ -31,7 +31,11 @@ assets.parse_model( -- Содержимое файла модели content: string, -- Имя модели после загрузки - name: string + name: string, + -- Имя скелета после загрузки. Может совпадать с именем модели. + -- Модель будет разделена по именованным костям. + [опционально] + skeleton_name: string ) -- Создаёт холст (Canvas) из загруженной текстуры