Merge branch 'main' into heightmaps

This commit is contained in:
MihailRis 2024-09-19 15:16:14 +03:00
commit bf9f81a98c
74 changed files with 1885 additions and 1782 deletions

View file

@ -15,10 +15,6 @@ class Lightmap;
class ContentLUT;
class Inventory;
namespace dynamic {
class Map;
}
using chunk_inventories_map =
std::unordered_map<uint, std::shared_ptr<Inventory>>;

View file

@ -664,8 +664,8 @@ void Chunks::save(Chunk* chunk) {
)
);
auto entities = level->entities->getAllInside(aabb);
auto root = dynamic::create_map();
root->put("data", level->entities->serialize(entities));
auto root = dv::object();
root["data"] = level->entities->serialize(entities);
if (!entities.empty()) {
level->entities->despawn(std::move(entities));
chunk->flags.entities = true;

View file

@ -66,8 +66,9 @@ std::shared_ptr<Chunk> ChunksStorage::create(int x, int z) {
auto invs = regions.fetchInventories(chunk->x, chunk->z);
chunk->setBlockInventories(std::move(invs));
if (auto map = regions.fetchEntities(chunk->x, chunk->z)) {
level->entities->loadEntities(std::move(map));
auto entitiesData = regions.fetchEntities(chunk->x, chunk->z);
if (entitiesData.getType() == dv::value_type::object) {
level->entities->loadEntities(std::move(entitiesData));
chunk->flags.entities = true;
}