mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-07 03:51:50 +00:00
commit
c4d5812b4f
46 changed files with 754 additions and 342 deletions
2
.github/workflows/windows-clang.yml
vendored
2
.github/workflows/windows-clang.yml
vendored
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@ -4,7 +4,7 @@ on:
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|||
push:
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branches: [ "main", "release-**"]
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pull_request:
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branches: [ "main", "dev" ]
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branches: [ "main", "dev" ]
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workflow_call:
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inputs:
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build_name:
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|
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@ -79,6 +79,14 @@ gfx.text3d.set_rotation(id: int, rotation: mat4)
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Sets the text rotation (Sets the rotated vectors X,Y).
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```lua
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gfx.text3d.get_entity(id: int) -> int
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gfx.text3d.set_entity(id: int, entity: int)
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```
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Getter and setter for the entity to which the 3D text position is bound.
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The position set via `gfx.text3d.set_pos` is then relative to the entity's position.
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```lua
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gfx.text3d.update_settings(id: int, preset: table)
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```
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@ -1,6 +1,7 @@
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# Documentation
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Documentation for 0.31.
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> [!WARNING]
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> Version is in development. Proceed to [Documentation for 0.31.](https://github.com/MihailRis/voxelcore/blob/release-0.31/doc/en/main-page.md)
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## Sections
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|
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@ -41,8 +41,8 @@ gfx.posteffects.set_array(
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slot: int,
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-- parameter (array) name
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name: str
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-- data string (use Bytearray_as_string function)
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data: str
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-- data
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data: Bytearray
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)
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-- Example of filling an array `#param vec3 u_arrayName[64]`:
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|
|
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@ -180,6 +180,10 @@ rig:get_color() -> vec3
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rig:set_color(color: vec3)
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```
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> [!WARNING]
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> When an entity moves outside the loaded area, it is removed, triggering the event.
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> When it re-enters the loaded area, the entity is spawned again.
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## Component events
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```lua
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@ -152,6 +152,17 @@ function on_block_interact(blockid, x, y, z, playerid) -> bool
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Called on block RMB click interaction. Prevents block placing if **true** returned.
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```lua
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function on_entity_spawn(uid)
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```
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Called after an entity is spawned.
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```lua
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function on_entity_despawn(uid)
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```
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Called before an entity is despawned.
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### Chunk Events (world.lua)
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```lua
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@ -198,11 +209,26 @@ function on_close(invid: int)
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Called on element removed from the screen.
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## Content events
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Callbacks specified in *content.lua* script.
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```lua
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function on_scripts_loading()
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```
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Called before the content pack scripts are loaded
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```lua
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function on_content_loaded()
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```
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Called after the content pack has been fully loaded
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## HUD events
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Callbacks specified in *hud.lua* script.
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|
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```lua
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function on_hud_open(playerid: int)
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```
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|
|
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|
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@ -79,6 +79,14 @@ gfx.text3d.set_rotation(id: int, rotation: mat4)
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Устанавливает вращение текста (Устанавливает повернутые вектора X,Y).
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```lua
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gfx.text3d.get_entity(id: int) -> int
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gfx.text3d.set_entity(id: int, entity: int)
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```
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Геттер и сеттер сущности, к позиции которой привязан 3D текст.
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Позиция, устанавливаемая через `gfx.text3d.set_pos`, в таком случае, относительна позиции сущности.
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|
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```lua
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gfx.text3d.update_settings(id: int, preset: table)
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```
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|
|
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|
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@ -1,6 +1,7 @@
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# Документация
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Документация версии 0.31.
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> [!WARNING]
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> Версия находится в разработке. Перейдите к [документации для 0.31.](https://github.com/MihailRis/voxelcore/blob/release-0.31/doc/ru/main-page.md)
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## Разделы
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|
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@ -41,8 +41,8 @@ gfx.posteffects.set_array(
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slot: int,
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-- имя параметра (массива)
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name: string
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-- строка данных (используйте функцию Bytearray_as_string)
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data: string
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-- данные
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data: Bytearray
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)
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-- Пример заполнения массива `#param vec3 u_имяМассива[64]`:
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|
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@ -54,4 +54,4 @@ for i = 0, 63 do
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Bytearray.append(buffer, byteutil.pack("fff", x, y, z))
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end
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gfx.posteffects.set_array(slot, "u_имяМассива", Bytearray_as_string(buffer))
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```
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```
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@ -180,6 +180,10 @@ rig:get_color() -> vec3
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rig:set_color(color: vec3)
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```
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> [!WARNING]
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> При выходе сущности за пределы зоны прогрузки она удаляется, вызывая события.
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> При повторном попадании в зону прогрузки сущность спавнится заново.
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## События компонента
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```lua
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@ -5,6 +5,7 @@
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- [События предметов](#события-предметов)
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- [События мира](#события-мира)
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- [События макета](#события-макета)
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- [События контента](#события-контента)
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- [События HUD](#события-hud)
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- [События ECS](ecs.md#события-компонента)
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- [Библиотека *Events*](#библиотека-events)
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@ -155,6 +156,18 @@ function on_block_interact(blockid, x, y, z, playerid) -> bool
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Вызывается при нажатии на блок ПКМ. Предотвращает установку блоков, если возвращает `true`
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```lua
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function on_entity_spawn(uid)
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```
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Вызывается после спавна сущности
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|
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```lua
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function on_entity_despawn(uid)
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```
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Вызывается перед удалением сущности
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```lua
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function on_player_tick(playerid: int, tps: int)
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```
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@ -189,7 +202,6 @@ function on_inventory_closed(invid: int, playerid: int)
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Вызывается при закрытии инвентаря.
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||||
|
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## События макета
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События прописываются в файле `layouts/имя_макета.xml.lua`.
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@ -208,6 +220,22 @@ function on_close(invid: int)
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Вызывается при удалении элемента с экрана.
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||||
|
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## События контента
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||||
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События жизненного цикла контент-пака прописываются в файле `scripts/content.lua`
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```lua
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function on_scripts_loading()
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```
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Вызывается перед загрузкой скриптов контент-пака
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|
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```lua
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function on_content_loaded()
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```
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Вызывается после того, как контент-пак был полностью загружен
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## События HUD
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События связанные с игровым интерфейсом прописываются в файле `scripts/hud.lua`
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|
|
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@ -1,6 +1,6 @@
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{
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"id": "base",
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"title": "Base",
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"version": "0.31",
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"version": "0.32",
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"description": "basic content package"
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}
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|
|
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@ -2,7 +2,6 @@ local tsf = entity.transform
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local body = entity.rigidbody
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local rig = entity.skeleton
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inair = true
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target = -1
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timer = 0.3
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@ -20,40 +19,58 @@ if SAVED_DATA.item then
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dropitem.data = SAVED_DATA.data
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end
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local DROP_SCALE = 0.3
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local scale = {1, 1, 1}
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local rotation = mat4.rotate({
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math.random(), math.random(), math.random()
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}, 360)
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function on_save()
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SAVED_DATA.item = item.name(dropitem.id)
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SAVED_DATA.count = dropitem.count
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SAVED_DATA.data = dropitem.data
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end
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do -- setup visuals
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local matrix = mat4.idt()
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rig:set_model(0, item.model_name(dropitem.id))
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local bodysize = math.min(scale[1], scale[2], scale[3]) * DROP_SCALE
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body:set_size({scale[1] * DROP_SCALE, bodysize, scale[3] * DROP_SCALE})
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mat4.mul(matrix, rotation, matrix)
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mat4.scale(matrix, scale, matrix)
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rig:set_matrix(0, matrix)
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if vc.is_client() then
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local scale = {1, 1, 1}
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local rotation = mat4.rotate({
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math.random(), math.random(), math.random()
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}, 360)
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do
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local matrix = mat4.idt()
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rig:set_model(0, item.model_name(dropitem.id))
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local bodysize = math.min(scale[1], scale[2], scale[3])
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body:set_size({scale[1], bodysize, scale[3]})
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mat4.mul(matrix, rotation, matrix)
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mat4.scale(matrix, scale, matrix)
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rig:set_matrix(0, matrix)
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end
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local inair = true
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function on_grounded()
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local matrix = mat4.idt()
|
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mat4.rotate(matrix, {0, 1, 0}, math.random() * 360, matrix)
|
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mat4.rotate(matrix, {1, 0, 0}, 90, matrix)
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mat4.scale(matrix, scale, matrix)
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rig:set_matrix(0, matrix)
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inair = false
|
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end
|
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|
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function on_fall()
|
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inair = true
|
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end
|
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|
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function on_render()
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if inair then
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local dt = time.delta();
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|
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mat4.rotate(rotation, {0, 1, 0}, 240*dt, rotation)
|
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mat4.rotate(rotation, {0, 0, 1}, 240*dt, rotation)
|
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|
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local matrix = mat4.idt()
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mat4.mul(matrix, rotation, matrix)
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mat4.scale(matrix, scale, matrix)
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rig:set_matrix(0, matrix)
|
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end
|
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end
|
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end
|
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|
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function on_grounded(force)
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local matrix = mat4.idt()
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mat4.rotate(matrix, {0, 1, 0}, math.random() * 360, matrix)
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mat4.rotate(matrix, {1, 0, 0}, 90, matrix)
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mat4.scale(matrix, scale, matrix)
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rig:set_matrix(0, matrix)
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inair = false
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end
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|
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function on_fall()
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inair = true
|
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end
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|
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function on_sensor_enter(index, oid)
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local other = entities.get(oid)
|
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|
|
@ -98,20 +115,6 @@ function on_sensor_exit(index, oid)
|
|||
end
|
||||
end
|
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|
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function on_render()
|
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if inair then
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local dt = time.delta();
|
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|
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mat4.rotate(rotation, {0, 1, 0}, 240*dt, rotation)
|
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mat4.rotate(rotation, {0, 0, 1}, 240*dt, rotation)
|
||||
|
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local matrix = mat4.idt()
|
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mat4.mul(matrix, rotation, matrix)
|
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mat4.scale(matrix, scale, matrix)
|
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rig:set_matrix(0, matrix)
|
||||
end
|
||||
end
|
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|
||||
function on_update(tps)
|
||||
timer = timer - 1.0/tps
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
local tsf = entity.transform
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local body = entity.rigidbody
|
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local rig = entity.skeleton
|
||||
|
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local blockid = ARGS.block
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local blockstates = ARGS.states or 0
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||||
|
|
@ -12,7 +11,8 @@ else
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|||
SAVED_DATA.states = blockstates
|
||||
end
|
||||
|
||||
do -- setup visuals
|
||||
if vc.is_client() then-- setup visuals
|
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local rig = entity.skeleton
|
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local id = block.index(blockid)
|
||||
local rotation = block.decompose_state(blockstates)[1]
|
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local textures = block.get_textures(id)
|
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|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
local tsf = entity.transform
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local body = entity.rigidbody
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||||
local rig = entity.skeleton
|
||||
local mob = entity:require_component("core:mob")
|
||||
|
||||
|
|
|
|||
|
|
@ -1,20 +1,26 @@
|
|||
local offsets = {}
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||||
for lx=-1,1 do
|
||||
for ly=-1,1 do
|
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for lz=-1,1 do
|
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offsets[(lx * 3 + ly) * 3 + lz] = {lx, ly, lz}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function on_random_update(x, y, z)
|
||||
local dirtid = block.index('base:dirt');
|
||||
if block.is_solid_at(x, y+1, z) then
|
||||
block.set(x, y, z, dirtid, 0)
|
||||
else
|
||||
local grassblockid = block.index('base:grass_block')
|
||||
for lx=-1,1 do
|
||||
for ly=-1,1 do
|
||||
for lz=-1,1 do
|
||||
if block.get(x + lx, y + ly, z + lz) == dirtid then
|
||||
if not block.is_solid_at(x + lx, y + ly + 1, z + lz) then
|
||||
block.set(x + lx, y + ly, z + lz, grassblockid, 0)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
local grassblockid = block.index('base:grass_block')
|
||||
for _, offset in ipairs(offsets) do
|
||||
local nx, ny, nz = x + offset[1], y + offset[2], z + offset[3]
|
||||
|
||||
if block.get(nx, ny, nz) == dirtid and
|
||||
not block.is_solid_at(nx, ny + 1, nz) then
|
||||
block.set(nx, ny, nz, grassblockid, 0)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
function on_block_broken(id, x, y, z, playerid)
|
||||
if gfx then
|
||||
if vc.is_client() then
|
||||
local size = {block.get_size(id)}
|
||||
gfx.particles.emit({
|
||||
x + size[1] * 0.5,
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ function gui_util.parse_query(query)
|
|||
end
|
||||
|
||||
--- @param query string page query string
|
||||
function gui_util.load_page(query)
|
||||
function gui_util.load_page(app, query)
|
||||
local name, args = gui_util.parse_query(query)
|
||||
for i = #gui_util.local_dispatchers, 1, -1 do
|
||||
local newname, newargs = gui_util.local_dispatchers[i](name, args)
|
||||
|
|
@ -34,7 +34,7 @@ function gui_util.load_page(query)
|
|||
local filename = file.find(string.format("layouts/pages/%s.xml", name))
|
||||
if filename then
|
||||
name = file.prefix(filename)..":pages/"..name
|
||||
gui.load_document(filename, name, args, { app = __vc_app })
|
||||
gui.load_document(filename, name, args, { app = app })
|
||||
return name
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -50,7 +50,10 @@
|
|||
"gui/hud",
|
||||
"gui/entity",
|
||||
"gui/half_block",
|
||||
"misc/blank"
|
||||
{
|
||||
"name": "",
|
||||
"path": "textures/misc/blank"
|
||||
}
|
||||
],
|
||||
"fonts": [
|
||||
{
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ function on_physics_update(delta)
|
|||
local front = mat4.mul(rot, {0, 0, -1})
|
||||
local pos = tsf:get_pos()
|
||||
|
||||
if hud and pid == hud.get_player() then
|
||||
if vc.is_client() and pid == hud.get_player() then
|
||||
process_player_inputs(pid, rot, delta)
|
||||
end
|
||||
mob.look_at(vec3.add(pos, front))
|
||||
|
|
|
|||
|
|
@ -1,37 +1,3 @@
|
|||
local function configure_SSAO()
|
||||
-- Temporary using slot to configure built-in SSAO effect
|
||||
local slot = gfx.posteffects.index("core:ssao")
|
||||
gfx.posteffects.set_effect(slot, "ssao")
|
||||
|
||||
-- Generating random SSAO samples
|
||||
local buffer = Bytearray(0)
|
||||
for i = 0, 63 do
|
||||
local x = math.random() * 2.0 - 1.0
|
||||
local y = math.random() * 2.0 - 1.0
|
||||
local z = math.random() * 2.0
|
||||
local len = math.sqrt(x * x + y * y + z * z)
|
||||
if len > 0 then
|
||||
x = x / len
|
||||
y = y / len
|
||||
z = z / len
|
||||
end
|
||||
Bytearray.append(buffer, byteutil.pack("fff", x, y, z))
|
||||
end
|
||||
gfx.posteffects.set_array(slot, "u_ssaoSamples", Bytearray_as_string(buffer))
|
||||
|
||||
local function update_ssao_quality(value)
|
||||
value = math.min(value, 3)
|
||||
gfx.posteffects.set_params(slot, {
|
||||
u_kernelSize = value * 16,
|
||||
u_radius = 0.4 / value,
|
||||
u_bias = 0.006 / value / value,
|
||||
})
|
||||
end
|
||||
events.on("core:setting.graphics.ssao.set", update_ssao_quality)
|
||||
|
||||
update_ssao_quality(__vc_app.get_setting("graphics.ssao"))
|
||||
end
|
||||
|
||||
local function update_hand()
|
||||
local skeleton = gfx.skeletons
|
||||
local pid = hud.get_player()
|
||||
|
|
@ -123,8 +89,6 @@ function on_hud_open()
|
|||
end
|
||||
end)
|
||||
|
||||
configure_SSAO()
|
||||
|
||||
hud.default_hand_controller = update_hand
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
local enable_experimental = __vc_app.get_setting("debug.enable-experimental")
|
||||
local __app = __vc_app
|
||||
local enable_experimental = __app.get_setting("debug.enable-experimental")
|
||||
|
||||
------------------------------------------------
|
||||
------ Extended kit of standard functions ------
|
||||
|
|
@ -119,12 +120,7 @@ local function complete_app_lib(app)
|
|||
end
|
||||
end
|
||||
|
||||
if app then
|
||||
complete_app_lib(app)
|
||||
elseif __vc_app then
|
||||
complete_app_lib(__vc_app)
|
||||
end
|
||||
|
||||
complete_app_lib(__app)
|
||||
require "core:internal/maths_inline"
|
||||
require "core:internal/debugging"
|
||||
require "core:internal/audio_input"
|
||||
|
|
@ -175,18 +171,18 @@ function start_coroutine(chunk, name)
|
|||
local co = coroutine.create(function()
|
||||
local status, error = xpcall(chunk, function(err)
|
||||
local fullmsg = "error: "..string.match(err, ": (.+)").."\n"..debug.traceback()
|
||||
|
||||
if hud then
|
||||
gui.alert(fullmsg, function()
|
||||
if world.is_open() then
|
||||
__vc_app.close_world()
|
||||
else
|
||||
__vc_app.reset_content()
|
||||
menu:reset()
|
||||
menu.page = "main"
|
||||
end
|
||||
end)
|
||||
if vc.is_headless() then
|
||||
return fullmsg
|
||||
end
|
||||
gui.alert(fullmsg, function()
|
||||
if world.is_open() then
|
||||
__app.close_world()
|
||||
else
|
||||
__app.reset_content()
|
||||
menu:reset()
|
||||
menu.page = "main"
|
||||
end
|
||||
end)
|
||||
return fullmsg
|
||||
end)
|
||||
if not status then
|
||||
|
|
@ -204,7 +200,7 @@ function __vc_start_app_script(path, name)
|
|||
if chunk == nil then
|
||||
error(err)
|
||||
end
|
||||
local script_env = setmetatable({app = app or __vc_app}, {__index=_G})
|
||||
local script_env = setmetatable({app = __app}, {__index=_G})
|
||||
chunk = setfenv(chunk, script_env)
|
||||
if name then
|
||||
start_coroutine(chunk, name)
|
||||
|
|
@ -222,7 +218,7 @@ gui_util = require "core:internal/gui_util"
|
|||
Document = gui_util.Document
|
||||
Element = gui_util.Element
|
||||
RadioGroup = gui_util.RadioGroup
|
||||
__vc_page_loader = gui_util.load_page
|
||||
__vc_page_loader = function(...) return gui_util.load_page(__app, ...) end
|
||||
|
||||
function __vc_get_document_node(docname, nodeid)
|
||||
return Element.new(docname, nodeid)
|
||||
|
|
@ -384,6 +380,40 @@ math.randomseed(time.uptime() * 1536227939)
|
|||
rules = require "core:internal/rules"
|
||||
local _rules = rules
|
||||
|
||||
local function configure_SSAO()
|
||||
-- Temporary using slot to configure built-in SSAO effect
|
||||
local slot = gfx.posteffects.index("core:ssao")
|
||||
gfx.posteffects.set_effect(slot, "ssao")
|
||||
|
||||
-- Generating random SSAO samples
|
||||
local buffer = Bytearray(0)
|
||||
for i = 0, 63 do
|
||||
local x = math.random() * 2.0 - 1.0
|
||||
local y = math.random() * 2.0 - 1.0
|
||||
local z = math.random() * 2.0
|
||||
local len = math.sqrt(x * x + y * y + z * z)
|
||||
if len > 0 then
|
||||
x = x / len
|
||||
y = y / len
|
||||
z = z / len
|
||||
end
|
||||
Bytearray.append(buffer, byteutil.pack("fff", x, y, z))
|
||||
end
|
||||
gfx.posteffects.set_array(slot, "u_ssaoSamples", Bytearray_as_string(buffer))
|
||||
|
||||
local function update_ssao_quality(value)
|
||||
value = math.min(value, 3)
|
||||
gfx.posteffects.set_params(slot, {
|
||||
u_kernelSize = value * 16,
|
||||
u_radius = 0.4 / value,
|
||||
u_bias = 0.006 / value / value,
|
||||
})
|
||||
end
|
||||
events.on("core:setting.graphics.ssao.set", update_ssao_quality)
|
||||
|
||||
update_ssao_quality(__app.get_setting("graphics.ssao"))
|
||||
end
|
||||
|
||||
function __vc_on_hud_open()
|
||||
local _hud_is_content_access = hud._is_content_access
|
||||
local _hud_set_content_access = hud._set_content_access
|
||||
|
|
@ -446,6 +476,8 @@ function __vc_on_hud_open()
|
|||
end
|
||||
end)
|
||||
hud.open_permanent("core:ingame_chat")
|
||||
|
||||
configure_SSAO()
|
||||
end
|
||||
|
||||
local Schedule = require "core:schedule"
|
||||
|
|
@ -508,20 +540,27 @@ function __vc_on_world_save()
|
|||
file.write(RULES_FILE, toml.tostring(rule_values))
|
||||
end
|
||||
|
||||
local __close_all_descriptors = file.__close_all_descriptors
|
||||
local __gui_util_reset_local = gui_util.__reset_local
|
||||
local __stdcomp_reset = stdcomp.__reset
|
||||
file.__close_all_descriptors = nil
|
||||
gui_util.__reset_local = nil
|
||||
stdcomp.reset = nil
|
||||
|
||||
function __vc_on_world_quit()
|
||||
_rules.clear()
|
||||
gui_util:__reset_local()
|
||||
stdcomp.__reset()
|
||||
file.__close_all_descriptors()
|
||||
__gui_util_reset_local()
|
||||
__stdcomp_reset()
|
||||
__close_all_descriptors()
|
||||
end
|
||||
|
||||
local __post_runnables = {}
|
||||
|
||||
local fn_audio_reset_fetch_buffer = audio.__reset_fetch_buffer
|
||||
audio.__reset_fetch_buffer = nil
|
||||
core.get_core_token = audio.input.__get_core_token
|
||||
|
||||
local function __vc__process_post_runnables()
|
||||
local __post_runnables = {}
|
||||
|
||||
local function __process_post_runnables()
|
||||
if #__post_runnables > 0 then
|
||||
for _, func in ipairs(__post_runnables) do
|
||||
local status, result = xpcall(func, __vc__error)
|
||||
|
|
@ -555,9 +594,9 @@ local function __vc__process_post_runnables()
|
|||
end
|
||||
end
|
||||
|
||||
function __process_post_runnables()
|
||||
function __vc__process_post_runnables()
|
||||
__vc__is_post_runnable = true
|
||||
local success, err = pcall(__vc__process_post_runnables)
|
||||
local success, err = pcall(__process_post_runnables)
|
||||
if not success then
|
||||
debug.error("an error ocurred while processing post-runnables: ".. err)
|
||||
end
|
||||
|
|
@ -590,4 +629,6 @@ end
|
|||
require "core:internal/deprecated"
|
||||
|
||||
ffi = nil
|
||||
__vc_app = nil
|
||||
__vc_lock_internal_modules()
|
||||
__vc_lock_internal_modules = nil
|
||||
|
|
|
|||
|
|
@ -1,5 +1,17 @@
|
|||
local _vc_headless = __VC_HEADLESS
|
||||
__VC_HEADLESS = nil
|
||||
|
||||
vc = {
|
||||
is_headless = function()
|
||||
return _vc_headless
|
||||
end,
|
||||
is_client = function ()
|
||||
return not _vc_headless
|
||||
end
|
||||
}
|
||||
|
||||
local _ffi = ffi
|
||||
local _debug_getinfo = debug.getinfo
|
||||
local _crc32 = crc32
|
||||
|
||||
function crc32(bytes, chksum)
|
||||
chksum = chksum or 0
|
||||
|
|
@ -103,6 +115,8 @@ end
|
|||
|
||||
----------------------------------------------
|
||||
|
||||
local _debug_getinfo = debug.getinfo
|
||||
|
||||
function debug.count_frames()
|
||||
local frames = 1
|
||||
while true do
|
||||
|
|
@ -178,7 +192,7 @@ function reload_module(name)
|
|||
end
|
||||
end
|
||||
|
||||
local internal_locked = false
|
||||
local __internal_locked = false
|
||||
|
||||
-- Load script with caching
|
||||
--
|
||||
|
|
@ -188,9 +202,12 @@ local internal_locked = false
|
|||
-- nocache - ignore cached script, load anyway
|
||||
function __load_script(path, nocache, env)
|
||||
local packname, filename = parse_path(path)
|
||||
local is_internal = (packname == "res" or packname == "core")
|
||||
and filename:find("modules/internal") == 1
|
||||
|
||||
if internal_locked and (packname == "res" or packname == "core")
|
||||
and filename:starts_with("modules/internal") then
|
||||
nocache = nocache or is_internal
|
||||
|
||||
if is_internal and __internal_locked then
|
||||
error("access to core:internal modules outside of [core]")
|
||||
end
|
||||
|
||||
|
|
@ -218,16 +235,19 @@ function __load_script(path, nocache, env)
|
|||
end
|
||||
|
||||
function __vc_lock_internal_modules()
|
||||
internal_locked = true
|
||||
__internal_locked = true
|
||||
end
|
||||
|
||||
local __pack_envs = __vc__pack_envs
|
||||
__vc__pack_envs = nil
|
||||
|
||||
function require(path)
|
||||
if not string.find(path, ':') then
|
||||
local prefix, _ = parse_path(_debug_getinfo(2).source)
|
||||
return require(prefix .. ':' .. path)
|
||||
end
|
||||
local prefix, file = parse_path(path)
|
||||
local env = __vc__pack_envs[prefix]
|
||||
local env = __pack_envs[prefix]
|
||||
return __load_script(prefix .. ":modules/" .. file .. ".lua", nil, env)
|
||||
end
|
||||
|
||||
|
|
@ -248,7 +268,7 @@ function __scripts_cleanup(non_reset_packs)
|
|||
__cached_scripts[k] = nil
|
||||
package.loaded[k] = nil
|
||||
end
|
||||
__vc__pack_envs[packname] = nil
|
||||
__pack_envs[packname] = nil
|
||||
::continue::
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include <string>
|
||||
|
||||
inline constexpr int ENGINE_VERSION_MAJOR = 0;
|
||||
inline constexpr int ENGINE_VERSION_MINOR = 31;
|
||||
inline constexpr int ENGINE_VERSION_MINOR = 32;
|
||||
|
||||
#ifdef NDEBUG
|
||||
inline constexpr bool ENGINE_DEBUG_BUILD = false;
|
||||
|
|
@ -14,7 +14,7 @@ inline constexpr bool ENGINE_DEBUG_BUILD = false;
|
|||
inline constexpr bool ENGINE_DEBUG_BUILD = true;
|
||||
#endif // NDEBUG
|
||||
|
||||
inline const std::string ENGINE_VERSION_STRING = "0.31";
|
||||
inline const std::string ENGINE_VERSION_STRING = "0.32";
|
||||
|
||||
/// @brief world regions format version
|
||||
inline constexpr uint REGION_FORMAT_VERSION = 3;
|
||||
|
|
|
|||
|
|
@ -334,6 +334,8 @@ void ContentLoader::load() {
|
|||
|
||||
fixPackIndices();
|
||||
|
||||
loadContentScript(*runtime);
|
||||
|
||||
auto folder = pack->folder;
|
||||
|
||||
builder.defaults = paths.readCombinedObject(
|
||||
|
|
@ -462,6 +464,20 @@ void ContentLoader::reloadScript(const Content& content, ItemDef& item) {
|
|||
load_script(content, item);
|
||||
}
|
||||
|
||||
void ContentLoader::loadContentScript(ContentPackRuntime& runtime) {
|
||||
const auto& pack = runtime.getInfo();
|
||||
const auto& folder = pack.folder;
|
||||
io::path scriptFile = folder / "scripts/content.lua";
|
||||
if (io::is_regular_file(scriptFile)) {
|
||||
scripting::load_content_script(
|
||||
runtime.getEnvironment(),
|
||||
pack.id,
|
||||
scriptFile,
|
||||
pack.id + ":scripts/content.lua"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
void ContentLoader::loadWorldScript(ContentPackRuntime& runtime) {
|
||||
const auto& pack = runtime.getInfo();
|
||||
const auto& folder = pack.folder;
|
||||
|
|
@ -478,6 +494,7 @@ void ContentLoader::loadWorldScript(ContentPackRuntime& runtime) {
|
|||
}
|
||||
|
||||
void ContentLoader::loadScripts(Content& content) {
|
||||
scripting::on_scripts_loading();
|
||||
load_scripts(content, content.blocks);
|
||||
load_scripts(content, content.items);
|
||||
|
||||
|
|
@ -486,7 +503,6 @@ void ContentLoader::loadScripts(Content& content) {
|
|||
const auto& pack = runtime->getInfo();
|
||||
const auto& folder = pack.folder;
|
||||
|
||||
// Load main world script
|
||||
loadWorldScript(*runtime);
|
||||
|
||||
// Load entity components
|
||||
|
|
@ -501,6 +517,8 @@ void ContentLoader::loadScripts(Content& content) {
|
|||
);
|
||||
});
|
||||
}
|
||||
|
||||
scripting::on_content_loaded();
|
||||
}
|
||||
|
||||
void ContentLoader::loadResources(ResourceType type, const dv::value& list) {
|
||||
|
|
|
|||
|
|
@ -58,6 +58,7 @@ public:
|
|||
void load();
|
||||
|
||||
static void loadScripts(Content& content);
|
||||
static void loadContentScript(ContentPackRuntime& pack);
|
||||
static void loadWorldScript(ContentPackRuntime& pack);
|
||||
static void reloadScript(const Content& content, Block& block);
|
||||
static void reloadScript(const Content& content, ItemDef& item);
|
||||
|
|
|
|||
|
|
@ -47,10 +47,6 @@ io::path ContentPack::getContentFile() const {
|
|||
return folder / CONTENT_FILENAME;
|
||||
}
|
||||
|
||||
bool ContentPack::is_pack(const io::path& folder) {
|
||||
return io::is_regular_file(folder / PACKAGE_FILENAME);
|
||||
}
|
||||
|
||||
std::optional<ContentPackStats> ContentPack::loadStats() const {
|
||||
auto contentFile = getContentFile();
|
||||
if (!io::exists(contentFile)) {
|
||||
|
|
@ -85,6 +81,9 @@ static void checkContentPackId(const std::string& id, const io::path& folder) {
|
|||
);
|
||||
}
|
||||
}
|
||||
if (id == "none") {
|
||||
throw contentpack_error(id, folder, "content-pack id is not specified");
|
||||
}
|
||||
if (std::find(
|
||||
ContentPack::RESERVED_NAMES.begin(),
|
||||
ContentPack::RESERVED_NAMES.end(),
|
||||
|
|
@ -94,10 +93,71 @@ static void checkContentPackId(const std::string& id, const io::path& folder) {
|
|||
}
|
||||
}
|
||||
|
||||
static DependencyPack parse_dependency(std::string depName) {
|
||||
auto level = DependencyLevel::REQUIRED;
|
||||
switch (depName.at(0)) {
|
||||
case '!':
|
||||
depName = depName.substr(1);
|
||||
break;
|
||||
case '?':
|
||||
depName = depName.substr(1);
|
||||
level = DependencyLevel::OPTIONAL;
|
||||
break;
|
||||
case '~':
|
||||
depName = depName.substr(1);
|
||||
level = DependencyLevel::WEAK;
|
||||
break;
|
||||
}
|
||||
|
||||
std::string depVer = "*";
|
||||
std::string depVerOperator = "=";
|
||||
|
||||
size_t versionPos = depName.rfind("@");
|
||||
if (versionPos != std::string::npos) {
|
||||
depVer = depName.substr(versionPos + 1);
|
||||
depName = depName.substr(0, versionPos);
|
||||
|
||||
if (depVer.size() >= 2) {
|
||||
std::string op = depVer.substr(0, 2);
|
||||
std::uint8_t op_size = 0;
|
||||
|
||||
// Two symbol operators
|
||||
if (op == ">=" || op == "<=") {
|
||||
op_size = 2;
|
||||
depVerOperator = op;
|
||||
}
|
||||
|
||||
// One symbol operators
|
||||
else {
|
||||
op = depVer.substr(0, 1);
|
||||
|
||||
if (op == ">" || op == "<") {
|
||||
op_size = 1;
|
||||
depVerOperator = op;
|
||||
}
|
||||
}
|
||||
|
||||
depVer = depVer.substr(op_size);
|
||||
} else {
|
||||
if (depVer == ">" || depVer == "<"){
|
||||
depVer = "*";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VersionOperator versionOperator;
|
||||
if (VersionOperatorMeta.getItem(depVerOperator, versionOperator)) {
|
||||
return DependencyPack{level, depName, depVer, versionOperator};
|
||||
} else {
|
||||
throw std::runtime_error("invalid version operator");
|
||||
}
|
||||
}
|
||||
|
||||
ContentPack ContentPack::read(const io::path& folder) {
|
||||
auto root = io::read_json(folder / PACKAGE_FILENAME);
|
||||
ContentPack pack;
|
||||
root.at("id").get(pack.id);
|
||||
checkContentPackId(pack.id, folder);
|
||||
root.at("title").get(pack.title);
|
||||
root.at("version").get(pack.version);
|
||||
if (root.has("creators")) {
|
||||
|
|
@ -115,81 +175,26 @@ ContentPack ContentPack::read(const io::path& folder) {
|
|||
root.at("source").get(pack.source);
|
||||
pack.folder = folder;
|
||||
|
||||
auto dependenciesList = root.at("dependencies");
|
||||
if (!dependenciesList) {
|
||||
return pack;
|
||||
}
|
||||
|
||||
if (auto found = root.at("dependencies")) {
|
||||
const auto& dependencies = *found;
|
||||
for (const auto& elem : dependencies) {
|
||||
std::string depName = elem.asString();
|
||||
auto level = DependencyLevel::REQUIRED;
|
||||
switch (depName.at(0)) {
|
||||
case '!':
|
||||
depName = depName.substr(1);
|
||||
break;
|
||||
case '?':
|
||||
depName = depName.substr(1);
|
||||
level = DependencyLevel::OPTIONAL;
|
||||
break;
|
||||
case '~':
|
||||
depName = depName.substr(1);
|
||||
level = DependencyLevel::WEAK;
|
||||
break;
|
||||
}
|
||||
|
||||
std::string depVer = "*";
|
||||
std::string depVerOperator = "=";
|
||||
|
||||
size_t versionPos = depName.rfind("@");
|
||||
if (versionPos != std::string::npos) {
|
||||
depVer = depName.substr(versionPos + 1);
|
||||
depName = depName.substr(0, versionPos);
|
||||
|
||||
if (depVer.size() >= 2) {
|
||||
std::string op = depVer.substr(0, 2);
|
||||
std::uint8_t op_size = 0;
|
||||
|
||||
// Two symbol operators
|
||||
if (op == ">=" || op == "<=") {
|
||||
op_size = 2;
|
||||
depVerOperator = op;
|
||||
}
|
||||
|
||||
// One symbol operators
|
||||
else {
|
||||
op = depVer.substr(0, 1);
|
||||
|
||||
if (op == ">" || op == "<") {
|
||||
op_size = 1;
|
||||
depVerOperator = op;
|
||||
}
|
||||
}
|
||||
|
||||
depVer = depVer.substr(op_size);
|
||||
} else {
|
||||
if (depVer == ">" || depVer == "<"){
|
||||
depVer = "*";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VersionOperator versionOperator;
|
||||
if (VersionOperatorMeta.getItem(depVerOperator, versionOperator)) {
|
||||
pack.dependencies.push_back(
|
||||
{level, depName, depVer, versionOperator}
|
||||
);
|
||||
} else {
|
||||
try {
|
||||
pack.dependencies.push_back(parse_dependency(std::move(depName)));
|
||||
} catch (const std::runtime_error& err) {
|
||||
throw contentpack_error(
|
||||
pack.id, folder, "invalid version operator"
|
||||
pack.id,
|
||||
folder,
|
||||
"dependency parsing error: " + std::string(err.what())
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (pack.id == "none") {
|
||||
throw contentpack_error(
|
||||
pack.id, folder, "content-pack id is not specified"
|
||||
);
|
||||
}
|
||||
checkContentPackId(pack.id, folder);
|
||||
|
||||
return pack;
|
||||
}
|
||||
|
||||
|
|
@ -200,15 +205,21 @@ void ContentPack::scanFolder(
|
|||
return;
|
||||
}
|
||||
for (const auto& packFolder : io::directory_iterator(folder)) {
|
||||
if (!io::is_directory(packFolder)) continue;
|
||||
if (!is_pack(packFolder)) continue;
|
||||
if (!io::is_directory(packFolder)) {
|
||||
continue;
|
||||
}
|
||||
auto packageFile = packFolder / PACKAGE_FILENAME;
|
||||
if (!io::is_regular_file(packageFile)) {
|
||||
continue;
|
||||
}
|
||||
try {
|
||||
packs.push_back(read(packFolder));
|
||||
} catch (const contentpack_error& err) {
|
||||
std::cerr << "package.json error at " << err.getFolder().string();
|
||||
std::cerr << ": " << err.what() << std::endl;
|
||||
logger.warning() << "package.json error at "
|
||||
<< err.getFolder().string() << ": " << err.what();
|
||||
} catch (const std::runtime_error& err) {
|
||||
std::cerr << err.what() << std::endl;
|
||||
logger.error() << "reading " << packageFile.string()
|
||||
<< " error: " << err.what();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -85,7 +85,6 @@ struct ContentPack {
|
|||
static inline const io::path GENERATORS_FOLDER = "generators";
|
||||
static const std::vector<std::string> RESERVED_NAMES;
|
||||
|
||||
static bool is_pack(const io::path& folder);
|
||||
static ContentPack read(const io::path& folder);
|
||||
|
||||
static void scanFolder(
|
||||
|
|
@ -114,6 +113,14 @@ struct ContentPack {
|
|||
default: return "";
|
||||
}
|
||||
}
|
||||
|
||||
static std::string_view getPrefix(std::string_view path) {
|
||||
size_t pos = path.find(':');
|
||||
if (pos == std::string::npos) {
|
||||
return "";
|
||||
}
|
||||
return path.substr(0, pos);
|
||||
}
|
||||
};
|
||||
|
||||
struct WorldFuncsSet {
|
||||
|
|
@ -127,6 +134,8 @@ struct WorldFuncsSet {
|
|||
bool onchunkremove;
|
||||
bool oninventoryopen;
|
||||
bool oninventoryclosed;
|
||||
bool onentityspawn;
|
||||
bool onentitydespawn;
|
||||
};
|
||||
|
||||
class ContentPackRuntime {
|
||||
|
|
|
|||
|
|
@ -10,6 +10,14 @@ void TextNote::setText(std::wstring_view text) {
|
|||
this->text = text;
|
||||
}
|
||||
|
||||
void TextNote::setEntity(entityid_t eid) {
|
||||
this->entity = eid;
|
||||
}
|
||||
|
||||
entityid_t TextNote::getEntity() const {
|
||||
return entity;
|
||||
}
|
||||
|
||||
const std::wstring& TextNote::getText() const {
|
||||
return text;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "constants.hpp"
|
||||
#include "presets/NotePreset.hpp"
|
||||
|
||||
/// @brief 3D text instance
|
||||
|
|
@ -7,6 +8,7 @@ class TextNote {
|
|||
std::wstring text;
|
||||
NotePreset preset;
|
||||
glm::vec3 position;
|
||||
entityid_t entity = ENTITY_NONE;
|
||||
|
||||
glm::vec3 xAxis {1, 0, 0};
|
||||
glm::vec3 yAxis {0, 1, 0};
|
||||
|
|
@ -14,6 +16,8 @@ public:
|
|||
TextNote(std::wstring text, NotePreset preset, glm::vec3 position);
|
||||
|
||||
void setText(std::wstring_view text);
|
||||
void setEntity(entityid_t eid);
|
||||
entityid_t getEntity() const;
|
||||
|
||||
const std::wstring& getText() const;
|
||||
|
||||
|
|
|
|||
|
|
@ -10,12 +10,18 @@
|
|||
#include "graphics/core/Shader.hpp"
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "presets/NotePreset.hpp"
|
||||
#include "world/Level.hpp"
|
||||
#include "objects/Entities.hpp"
|
||||
#include "objects/Entity.hpp"
|
||||
#include "constants.hpp"
|
||||
|
||||
TextsRenderer::TextsRenderer(
|
||||
Batch3D& batch, const Assets& assets, const Frustum& frustum
|
||||
const Level& level,
|
||||
Batch3D& batch,
|
||||
const Assets& assets,
|
||||
const Frustum& frustum
|
||||
)
|
||||
: batch(batch), assets(assets), frustum(frustum) {
|
||||
: level(level), batch(batch), assets(assets), frustum(frustum) {
|
||||
}
|
||||
|
||||
void TextsRenderer::renderNote(
|
||||
|
|
@ -31,6 +37,13 @@ void TextsRenderer::renderNote(
|
|||
const auto& preset = note.getPreset();
|
||||
auto pos = note.getPosition();
|
||||
|
||||
entityid_t eid = note.getEntity();
|
||||
if (eid != ENTITY_NONE) {
|
||||
if (auto entity = level.entities->get(eid)) {
|
||||
pos += entity->getTransform().displayPos;
|
||||
}
|
||||
}
|
||||
|
||||
if (util::distance2(pos, camera.position) >
|
||||
util::sqr(preset.renderDistance / camera.zoom)) {
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -12,8 +12,10 @@ class Batch3D;
|
|||
class Frustum;
|
||||
class TextNote;
|
||||
struct EngineSettings;
|
||||
class Level;
|
||||
|
||||
class TextsRenderer {
|
||||
const Level& level;
|
||||
Batch3D& batch;
|
||||
const Assets& assets;
|
||||
const Frustum& frustum;
|
||||
|
|
@ -31,7 +33,12 @@ class TextsRenderer {
|
|||
bool projected
|
||||
);
|
||||
public:
|
||||
TextsRenderer(Batch3D& batch, const Assets& assets, const Frustum& frustum);
|
||||
TextsRenderer(
|
||||
const Level& level,
|
||||
Batch3D& batch,
|
||||
const Assets& assets,
|
||||
const Frustum& frustum
|
||||
);
|
||||
|
||||
void render(
|
||||
const DrawContext& context,
|
||||
|
|
|
|||
|
|
@ -91,9 +91,11 @@ WorldRenderer::WorldRenderer(
|
|||
assets, level, *player.chunks, &engine.getSettings().graphics
|
||||
)),
|
||||
particles(std::make_unique<ParticlesRenderer>(
|
||||
assets, level, *player.chunks, engine.getSettings().graphics
|
||||
assets, level, *player.chunks, engine.getSettings().graphics
|
||||
)),
|
||||
texts(std::make_unique<TextsRenderer>(
|
||||
level, *batch3d, assets, *frustumCulling
|
||||
)),
|
||||
texts(std::make_unique<TextsRenderer>(*batch3d, assets, *frustumCulling)),
|
||||
blockWraps(std::make_unique<BlockWrapsRenderer>(
|
||||
assets, level.content, *player.chunks
|
||||
)) {
|
||||
|
|
|
|||
|
|
@ -350,6 +350,7 @@ static int l_start_debug_instance(lua::State* L) {
|
|||
}
|
||||
}
|
||||
auto projectPath = lua::isstring(L, 2) ? lua::require_lstring(L, 2) : "";
|
||||
auto outputPath = lua::isstring(L, 3) ? lua::require_lstring(L, 3) : "";
|
||||
const auto& paths = engine->getPaths();
|
||||
|
||||
std::vector<std::string> args {
|
||||
|
|
@ -362,7 +363,10 @@ static int l_start_debug_instance(lua::State* L) {
|
|||
args.emplace_back(io::resolve(std::string(projectPath)).string());
|
||||
}
|
||||
|
||||
platform::new_engine_instance(std::move(args));
|
||||
platform::new_engine_instance(
|
||||
std::move(args),
|
||||
outputPath.empty() ? "" : io::resolve(std::string(outputPath))
|
||||
);
|
||||
return lua::pushinteger(L, port);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1011,8 +1011,9 @@ static int l_gui_get_env(lua::State* L) {
|
|||
"document '" + std::string(name) + "' not found"
|
||||
);
|
||||
}
|
||||
lua::getglobal(L, lua::env_name(*doc->getEnvironment()));
|
||||
return 1;
|
||||
return lua::getregistry(
|
||||
L, lua::ENVS_TABLE, lua::env_name(*doc->getEnvironment())
|
||||
);
|
||||
}
|
||||
|
||||
static int l_gui_str(lua::State* L) {
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ static int l_set_params(lua::State* L) {
|
|||
static int l_set_array(lua::State* L) {
|
||||
size_t index = static_cast<size_t>(lua::tointeger(L, 1));
|
||||
auto key = lua::require_string(L, 2);
|
||||
auto data = lua::require_lstring(L, 3);
|
||||
auto data = lua::bytearray_as_string(L, 3);
|
||||
auto effect = post_processing->getEffect(index);
|
||||
if (effect == nullptr) {
|
||||
return 0;
|
||||
|
|
|
|||
|
|
@ -95,6 +95,20 @@ static int l_set_rotation(lua::State* L) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int l_get_entity(lua::State* L) {
|
||||
if (auto note = renderer->texts->get(lua::tointeger(L, 1))) {
|
||||
return lua::pushinteger(L, note->getEntity());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int l_set_entity(lua::State* L) {
|
||||
if (auto note = renderer->texts->get(lua::tointeger(L, 1))) {
|
||||
note->setEntity(lua::touinteger(L, 2));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
const luaL_Reg text3dlib[] = {
|
||||
{"show", wrap_hud<l_show>},
|
||||
{"hide", wrap_hud<l_hide>},
|
||||
|
|
@ -108,5 +122,7 @@ const luaL_Reg text3dlib[] = {
|
|||
{"set_axis_y", wrap_hud<l_set_axis_y>},
|
||||
{"set_rotation", wrap_hud<l_set_rotation>},
|
||||
{"update_settings", wrap_hud<l_update_settings>},
|
||||
{"get_entity", wrap_hud<l_get_entity>},
|
||||
{"set_entity", wrap_hud<l_set_entity>},
|
||||
{nullptr, nullptr}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -64,12 +64,13 @@ static void create_libs(State* L, StateType stateType) {
|
|||
openlib(L, "vec4", vec4lib);
|
||||
openlib(L, "yaml", yamllib);
|
||||
|
||||
openlib(L, "__vc_app", applib);
|
||||
lua::getglobal(L, "__vc_app");
|
||||
lua::setregistry(L, "app");
|
||||
|
||||
if (stateType == StateType::SCRIPT) {
|
||||
openlib(L, "app", applib);
|
||||
lua::getglobal(L, "app");
|
||||
lua::setglobal(L, "__vc_app");
|
||||
} else if (stateType == StateType::BASE) {
|
||||
openlib(L, "__vc_app", applib);
|
||||
lua::getregistry(L, "app");
|
||||
lua::setglobal(L, "app");
|
||||
}
|
||||
if (stateType == StateType::BASE || stateType == StateType::SCRIPT) {
|
||||
openlib(L, "assets", assetslib);
|
||||
|
|
@ -95,10 +96,18 @@ static void create_libs(State* L, StateType stateType) {
|
|||
}
|
||||
|
||||
addfunc(L, "print", lua::wrap<l_print>);
|
||||
addfunc(L, "_crc32", lua::wrap<l_crc32>);
|
||||
addfunc(L, "crc32", lua::wrap<l_crc32>);
|
||||
}
|
||||
|
||||
static int l_panic_handler(lua::State* L) {
|
||||
logger.error() << "PANIC: unprotected error in call to Lua API: " << lua::tostring(L, -1);
|
||||
logger.flush();
|
||||
abort();
|
||||
}
|
||||
|
||||
void lua::init_state(State* L, StateType stateType) {
|
||||
lua_atpanic(L, l_panic_handler);
|
||||
|
||||
// Allowed standard libraries
|
||||
luaL_openlibs(L);
|
||||
|
||||
|
|
@ -112,21 +121,25 @@ void lua::init_state(State* L, StateType stateType) {
|
|||
setglobal(L, "io");
|
||||
|
||||
createtable(L, 0, 0);
|
||||
pushvalue(L, -1);
|
||||
setglobal(L, "__vc__pack_envs");
|
||||
setregistry(L, lua::PACK_ENVS_TABLE);
|
||||
|
||||
const char* removed_os[] {
|
||||
"execute", "exit", "remove", "rename", "setlocale", "tmpname", nullptr};
|
||||
remove_lib_funcs(L, "os", removed_os);
|
||||
create_libs(L, stateType);
|
||||
|
||||
createtable(L, 0, 0);
|
||||
setregistry(L, LAMBDAS_TABLE);
|
||||
|
||||
createtable(L, 0, 0);
|
||||
setregistry(L, CHUNKS_TABLE);
|
||||
|
||||
createtable(L, 0, 0);
|
||||
pushglobals(L);
|
||||
setglobal(L, env_name(0));
|
||||
|
||||
createtable(L, 0, 0);
|
||||
setglobal(L, LAMBDAS_TABLE);
|
||||
|
||||
createtable(L, 0, 0);
|
||||
setglobal(L, CHUNKS_TABLE);
|
||||
setfield(L, env_name(0));
|
||||
setregistry(L, ENVS_TABLE);
|
||||
|
||||
initialize_libs_extends(L);
|
||||
|
||||
|
|
@ -144,6 +157,9 @@ void lua::initialize(const EnginePaths& paths, const CoreParameters& params) {
|
|||
);
|
||||
lua::pushstring(main_thread, params.scriptFile.stem().u8string());
|
||||
lua::setglobal(main_thread, "__VC_SCRIPT_NAME");
|
||||
|
||||
lua::pushboolean(main_thread, params.headless);
|
||||
lua::setglobal(main_thread, "__VC_HEADLESS");
|
||||
}
|
||||
|
||||
void lua::finalize() {
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
using namespace lua;
|
||||
|
||||
static int nextEnvironment = 1;
|
||||
static int next_environment = 1;
|
||||
|
||||
std::unordered_map<std::type_index, std::string> lua::usertypeNames;
|
||||
|
||||
|
|
@ -20,7 +20,7 @@ int lua::userdata_destructor(lua::State* L) {
|
|||
}
|
||||
|
||||
std::string lua::env_name(int env) {
|
||||
return "_ENV" + util::mangleid(env);
|
||||
return std::to_string(env);
|
||||
}
|
||||
|
||||
int lua::pushvalue(State* L, const dv::value& value) {
|
||||
|
|
@ -220,7 +220,7 @@ void lua::dump_stack(State* L) {
|
|||
static std::shared_ptr<std::string> create_lambda_handler(State* L) {
|
||||
auto ptr = reinterpret_cast<ptrdiff_t>(topointer(L, -1));
|
||||
auto name = util::mangleid(ptr);
|
||||
requireglobal(L, LAMBDAS_TABLE);
|
||||
requireregistry(L, LAMBDAS_TABLE);
|
||||
pushvalue(L, -2);
|
||||
setfield(L, name);
|
||||
pop(L, 2);
|
||||
|
|
@ -229,7 +229,7 @@ static std::shared_ptr<std::string> create_lambda_handler(State* L) {
|
|||
new std::string(name),
|
||||
[=](std::string* name) {
|
||||
auto L = lua::get_main_state();
|
||||
requireglobal(L, LAMBDAS_TABLE);
|
||||
requireregistry(L, LAMBDAS_TABLE);
|
||||
pushnil(L);
|
||||
setfield(L, *name);
|
||||
pop(L);
|
||||
|
|
@ -242,8 +242,9 @@ runnable lua::create_runnable(State* L) {
|
|||
auto funcptr = create_lambda_handler(L);
|
||||
return [=]() {
|
||||
auto L = lua::get_main_state();
|
||||
if (!get_from(L, LAMBDAS_TABLE, *funcptr, false))
|
||||
if (!get_from_registry(L, LAMBDAS_TABLE, *funcptr, false)) {
|
||||
return;
|
||||
}
|
||||
call_nothrow(L, 0, 0);
|
||||
pop(L);
|
||||
};
|
||||
|
|
@ -252,8 +253,9 @@ runnable lua::create_runnable(State* L) {
|
|||
KeyCallback lua::create_simple_handler(State* L) {
|
||||
auto funcptr = create_lambda_handler(L);
|
||||
return [=]() -> bool {
|
||||
if (!get_from(L, LAMBDAS_TABLE, *funcptr, false))
|
||||
if (!get_from_registry(L, LAMBDAS_TABLE, *funcptr, false)) {
|
||||
return false;
|
||||
}
|
||||
int top = gettop(L) - 1;
|
||||
if (call_nothrow(L, 0)) {
|
||||
int nres = gettop(L) - top;
|
||||
|
|
@ -271,8 +273,9 @@ KeyCallback lua::create_simple_handler(State* L) {
|
|||
scripting::common_func lua::create_lambda(State* L) {
|
||||
auto funcptr = create_lambda_handler(L);
|
||||
return [=](const std::vector<dv::value>& args) -> dv::value {
|
||||
if (!get_from(L, LAMBDAS_TABLE, *funcptr, false))
|
||||
if (!get_from_registry(L, LAMBDAS_TABLE, *funcptr, false)) {
|
||||
return nullptr;
|
||||
}
|
||||
int top = gettop(L) - 1;
|
||||
for (const auto& arg : args) {
|
||||
pushvalue(L, arg);
|
||||
|
|
@ -294,8 +297,9 @@ scripting::common_func lua::create_lambda(State* L) {
|
|||
scripting::common_func lua::create_lambda_nothrow(State* L) {
|
||||
auto funcptr = create_lambda_handler(L);
|
||||
return [=](const std::vector<dv::value>& args) -> dv::value {
|
||||
if (!get_from(L, LAMBDAS_TABLE, *funcptr, false))
|
||||
if (!get_from_registry(L, LAMBDAS_TABLE, *funcptr, false)) {
|
||||
return nullptr;
|
||||
}
|
||||
int top = gettop(L) - 1;
|
||||
for (const auto& arg : args) {
|
||||
pushvalue(L, arg);
|
||||
|
|
@ -313,8 +317,16 @@ scripting::common_func lua::create_lambda_nothrow(State* L) {
|
|||
};
|
||||
}
|
||||
|
||||
static void store_env(lua::State* L, int id) {
|
||||
requireregistry(L, ENVS_TABLE);
|
||||
pushvalue(L, -2);
|
||||
lua_remove(L, -3);
|
||||
setfield(L, env_name(id));
|
||||
pop(L);
|
||||
}
|
||||
|
||||
int lua::create_environment(State* L, int parent) {
|
||||
int id = nextEnvironment++;
|
||||
int id = next_environment++;
|
||||
|
||||
// local env = {}
|
||||
createtable(L, 0, 1);
|
||||
|
|
@ -331,24 +343,22 @@ int lua::create_environment(State* L, int parent) {
|
|||
setfield(L, "__index");
|
||||
setmetatable(L);
|
||||
|
||||
// envname = env
|
||||
setglobal(L, env_name(id));
|
||||
store_env(L, id);
|
||||
return id;
|
||||
}
|
||||
|
||||
int lua::restore_pack_environment(lua::State* L, const std::string& packid) {
|
||||
if(!lua::getglobal(L, "__vc__pack_envs")) {
|
||||
if(!requireregistry(L, PACK_ENVS_TABLE)) {
|
||||
return -1;
|
||||
}
|
||||
int id = nextEnvironment++;
|
||||
int id = next_environment++;
|
||||
|
||||
if (lua::getfield(L, packid)) {
|
||||
// envname = env
|
||||
setglobal(L, env_name(id));
|
||||
lua::pop(L);
|
||||
if (getfield(L, packid)) {
|
||||
store_env(L, id);
|
||||
pop(L);
|
||||
return id;
|
||||
}
|
||||
lua::pop(L);
|
||||
pop(L);
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
|
@ -357,5 +367,5 @@ void lua::remove_environment(State* L, int id) {
|
|||
return;
|
||||
}
|
||||
pushnil(L);
|
||||
setglobal(L, env_name(id));
|
||||
store_env(L, id);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -14,21 +14,35 @@
|
|||
namespace lua {
|
||||
inline std::string LAMBDAS_TABLE = "$L"; // lambdas storage
|
||||
inline std::string CHUNKS_TABLE = "$C"; // precompiled lua chunks
|
||||
inline std::string PACK_ENVS_TABLE = "$P";
|
||||
inline std::string ENVS_TABLE = "$E";
|
||||
extern std::unordered_map<std::type_index, std::string> usertypeNames;
|
||||
int userdata_destructor(lua::State* L);
|
||||
|
||||
std::string env_name(int env);
|
||||
void dump_stack(lua::State*);
|
||||
|
||||
inline bool getglobal(lua::State* L, const std::string& name) {
|
||||
lua_getglobal(L, name.c_str());
|
||||
if (isnil(L, -1)) {
|
||||
inline bool isnoneornil(lua::State* L, int idx) {
|
||||
return lua_isnoneornil(L, idx);
|
||||
}
|
||||
|
||||
inline bool getfield(lua::State* L, const std::string& name, int idx = -1) {
|
||||
lua_getfield(L, idx, name.c_str());
|
||||
if (isnoneornil(L, -1)) {
|
||||
pop(L);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool getglobal(lua::State* L, const std::string& name) {
|
||||
return getfield(L, name, LUA_GLOBALSINDEX);
|
||||
}
|
||||
|
||||
inline bool getregistry(lua::State* L, const std::string& name) {
|
||||
return getfield(L, name, LUA_REGISTRYINDEX);
|
||||
}
|
||||
|
||||
inline int requireglobal(lua::State* L, const std::string& name) {
|
||||
if (getglobal(L, name)) {
|
||||
return 1;
|
||||
|
|
@ -37,6 +51,24 @@ namespace lua {
|
|||
}
|
||||
}
|
||||
|
||||
inline int requireregistry(lua::State* L, const std::string& name) {
|
||||
if (getregistry(L, name)) {
|
||||
return 1;
|
||||
} else {
|
||||
throw std::runtime_error("registry entry " + name + " not found");
|
||||
}
|
||||
}
|
||||
|
||||
inline bool getregistry(lua::State* L, const std::string& name, const std::string& key) {
|
||||
requireregistry(L, name);
|
||||
if (getfield(L, key)) {
|
||||
lua_remove(L, -2);
|
||||
return true;
|
||||
}
|
||||
pop(L);
|
||||
return false;
|
||||
}
|
||||
|
||||
inline bool hasglobal(lua::State* L, const std::string& name) {
|
||||
lua_getglobal(L, name.c_str());
|
||||
if (isnil(L, -1)) {
|
||||
|
|
@ -203,9 +235,6 @@ namespace lua {
|
|||
inline int pushglobals(lua::State* L) {
|
||||
return pushvalue(L, LUA_GLOBALSINDEX);
|
||||
}
|
||||
inline bool isnoneornil(lua::State* L, int idx) {
|
||||
return lua_isnoneornil(L, idx);
|
||||
}
|
||||
inline bool isboolean(lua::State* L, int idx) {
|
||||
return lua_isboolean(L, idx);
|
||||
}
|
||||
|
|
@ -267,6 +296,9 @@ namespace lua {
|
|||
inline void setglobal(lua::State* L, const std::string& name) {
|
||||
lua_setglobal(L, name.c_str());
|
||||
}
|
||||
inline void setregistry(lua::State* L, const std::string& key) {
|
||||
lua_setfield(L, LUA_REGISTRYINDEX, key.c_str());
|
||||
}
|
||||
template <class T>
|
||||
inline T* touserdata(lua::State* L, int idx) {
|
||||
if (void* rawptr = lua_touserdata(L, idx)) {
|
||||
|
|
@ -461,15 +493,6 @@ namespace lua {
|
|||
|
||||
[[nodiscard]] dv::value tovalue(lua::State*, int idx);
|
||||
|
||||
inline bool getfield(lua::State* L, const std::string& name, int idx = -1) {
|
||||
lua_getfield(L, idx, name.c_str());
|
||||
if (isnoneornil(L, -1)) {
|
||||
pop(L);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline int requirefield(
|
||||
lua::State* L, const std::string& name, int idx = -1
|
||||
) {
|
||||
|
|
@ -538,7 +561,7 @@ namespace lua {
|
|||
if (luaL_loadbuffer(L, src.c_str(), src.length(), file.c_str())) {
|
||||
throw luaerror(tostring(L, -1));
|
||||
}
|
||||
if (env && getglobal(L, env_name(env))) {
|
||||
if (env && getregistry(L, ENVS_TABLE, env_name(env))) {
|
||||
lua_setfenv(L, -2);
|
||||
}
|
||||
}
|
||||
|
|
@ -551,7 +574,46 @@ namespace lua {
|
|||
setfield(L, name);
|
||||
pop(L, 2);
|
||||
} else {
|
||||
throw std::runtime_error("table " + tableName + " not found");
|
||||
throw std::runtime_error("global table " + tableName + " not found");
|
||||
}
|
||||
}
|
||||
|
||||
inline void store_in_registry(
|
||||
lua::State* L, const std::string& tableName, const std::string& name
|
||||
) {
|
||||
if (getregistry(L, tableName)) {
|
||||
pushvalue(L, -2);
|
||||
setfield(L, name);
|
||||
pop(L, 2);
|
||||
} else {
|
||||
throw std::runtime_error("table " + tableName + " not found in registry");
|
||||
}
|
||||
}
|
||||
|
||||
inline int get_from(
|
||||
lua::State* L,
|
||||
const std::string& tableName,
|
||||
const std::string& name,
|
||||
bool required,
|
||||
int idx,
|
||||
std::string_view context
|
||||
) {
|
||||
if (getfield(L, tableName, idx)) {
|
||||
if (getfield(L, name)) {
|
||||
return 1;
|
||||
} else if (required) {
|
||||
pop(L);
|
||||
throw std::runtime_error(
|
||||
std::string(context) + " table " + tableName +
|
||||
" has no member " + name
|
||||
);
|
||||
}
|
||||
pop(L);
|
||||
return 0;
|
||||
} else {
|
||||
throw std::runtime_error(
|
||||
std::string(context) + " table " + tableName + " not found"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -561,20 +623,20 @@ namespace lua {
|
|||
const std::string& name,
|
||||
bool required = false
|
||||
) {
|
||||
if (getglobal(L, tableName)) {
|
||||
if (getfield(L, name)) {
|
||||
return 1;
|
||||
} else if (required) {
|
||||
pop(L);
|
||||
throw std::runtime_error(
|
||||
"table " + tableName + " has no member " + name
|
||||
);
|
||||
}
|
||||
pop(L);
|
||||
return 0;
|
||||
} else {
|
||||
throw std::runtime_error("table " + tableName + " not found");
|
||||
}
|
||||
return get_from(
|
||||
L, tableName, name, required, LUA_GLOBALSINDEX, "global"
|
||||
);
|
||||
}
|
||||
|
||||
inline int get_from_registry(
|
||||
lua::State* L,
|
||||
const std::string& tableName,
|
||||
const std::string& name,
|
||||
bool required = false
|
||||
) {
|
||||
return get_from(
|
||||
L, tableName, name, required, LUA_REGISTRYINDEX, "registry"
|
||||
);
|
||||
}
|
||||
|
||||
int call(lua::State*, int argc, int nresults = -1);
|
||||
|
|
@ -607,10 +669,7 @@ namespace lua {
|
|||
scripting::common_func create_lambda_nothrow(lua::State*);
|
||||
|
||||
inline int pushenv(lua::State* L, int env) {
|
||||
if (getglobal(L, env_name(env))) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
return getregistry(L, ENVS_TABLE, env_name(env));
|
||||
}
|
||||
int create_environment(lua::State*, int parent);
|
||||
int restore_pack_environment(lua::State*, const std::string& packid);
|
||||
|
|
@ -739,14 +798,14 @@ namespace lua {
|
|||
inline void read_bytes_from_table(
|
||||
lua::State* L, int tableIndex, std::vector<ubyte>& bytes
|
||||
) {
|
||||
if (!lua::istable(L, tableIndex)) {
|
||||
if (!istable(L, tableIndex)) {
|
||||
throw std::runtime_error("table expected");
|
||||
} else {
|
||||
size_t size = lua::objlen(L, tableIndex);
|
||||
size_t size = objlen(L, tableIndex);
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
lua::rawgeti(L, i + 1, tableIndex);
|
||||
const int byte = lua::tointeger(L, -1);
|
||||
lua::pop(L);
|
||||
rawgeti(L, i + 1, tableIndex);
|
||||
const int byte = tointeger(L, -1);
|
||||
pop(L);
|
||||
if (byte < 0 || byte > 255) {
|
||||
throw std::runtime_error(
|
||||
"invalid byte '" + std::to_string(byte) + "'"
|
||||
|
|
@ -758,11 +817,11 @@ namespace lua {
|
|||
}
|
||||
|
||||
inline int create_bytearray(lua::State* L, const void* bytes, size_t size) {
|
||||
lua::requireglobal(L, "Bytearray_construct");
|
||||
lua::pushlstring(
|
||||
requireglobal(L, "Bytearray_construct");
|
||||
pushlstring(
|
||||
L, std::string_view(reinterpret_cast<const char*>(bytes), size)
|
||||
);
|
||||
return lua::call(L, 1, 1);
|
||||
return call(L, 1, 1);
|
||||
}
|
||||
|
||||
inline int create_bytearray(lua::State* L, const std::vector<ubyte>& bytes) {
|
||||
|
|
@ -770,12 +829,15 @@ namespace lua {
|
|||
}
|
||||
|
||||
inline std::string_view bytearray_as_string(lua::State* L, int idx) {
|
||||
lua::pushvalue(L, idx);
|
||||
lua::requireglobal(L, "Bytearray_as_string");
|
||||
lua::pushvalue(L, -2);
|
||||
lua::call(L, 1, 1);
|
||||
auto view = lua::tolstring(L, -1);
|
||||
lua::pop(L, 2);
|
||||
if (type(L, idx) == LUA_TSTRING) {
|
||||
return tolstring(L, idx);
|
||||
}
|
||||
pushvalue(L, idx);
|
||||
requireglobal(L, "Bytearray_as_string");
|
||||
pushvalue(L, -2);
|
||||
call(L, 1, 1);
|
||||
auto view = tolstring(L, -1);
|
||||
pop(L, 2);
|
||||
return view;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -188,11 +188,7 @@ std::unique_ptr<Process> scripting::start_app_script(const io::path& script) {
|
|||
lua::pushstring(L, pack.id);
|
||||
lua::setfield(L, "PACK_ID");
|
||||
|
||||
if(!lua::getglobal(L, "__vc__pack_envs")) {
|
||||
lua::createtable(L, 0, 0);
|
||||
lua::setglobal(L, "__vc__pack_envs");
|
||||
lua::pushvalue(L, -1);
|
||||
}
|
||||
lua::requireregistry(L, lua::PACK_ENVS_TABLE);
|
||||
lua::pushenv(L, id);
|
||||
lua::setfield(L, pack.id);
|
||||
lua::pop(L);
|
||||
|
|
@ -248,7 +244,7 @@ std::unique_ptr<Process> scripting::start_app_script(const io::path& script) {
|
|||
|
||||
void scripting::process_post_runnables() {
|
||||
auto L = lua::get_main_state();
|
||||
if (lua::getglobal(L, "__process_post_runnables")) {
|
||||
if (lua::getglobal(L, "__vc__process_post_runnables")) {
|
||||
lua::call_nothrow(L, 0, 0);
|
||||
}
|
||||
}
|
||||
|
|
@ -627,6 +623,26 @@ void scripting::on_ui_close(UiDocument* layout, Inventory* inventory) {
|
|||
});
|
||||
}
|
||||
|
||||
void scripting::on_scripts_loading() {
|
||||
auto L = lua::get_main_state();
|
||||
|
||||
for (auto& pack : content_control->getAllContentPacks()) {
|
||||
lua::emit_event(L, pack.id + ":.onscriptsloading", [](auto L) {
|
||||
return 0;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void scripting::on_content_loaded() {
|
||||
auto L = lua::get_main_state();
|
||||
|
||||
for (auto& pack : content_control->getAllContentPacks()) {
|
||||
lua::emit_event(L, pack.id + ":.oncontentloaded", [](auto L) {
|
||||
return 0;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
bool scripting::register_event(
|
||||
int env, const std::string& name, const std::string& id
|
||||
) {
|
||||
|
|
@ -722,7 +738,7 @@ void scripting::load_entity_component(
|
|||
std::string src = io::read_string(file);
|
||||
logger.info() << "script (component) " << file.string();
|
||||
lua::loadbuffer(L, *env, src, fileName);
|
||||
lua::store_in(L, lua::CHUNKS_TABLE, name);
|
||||
lua::store_in_registry(L, lua::CHUNKS_TABLE, name);
|
||||
}
|
||||
|
||||
void scripting::load_world_script(
|
||||
|
|
@ -761,6 +777,23 @@ void scripting::load_world_script(
|
|||
register_event(env, "on_inventory_open", prefix + ":.inventoryopen");
|
||||
funcsset.oninventoryclosed =
|
||||
register_event(env, "on_inventory_closed", prefix + ":.inventoryclosed");
|
||||
funcsset.onentityspawn =
|
||||
register_event(env, "on_entity_spawn", prefix + ":.entityspawn");
|
||||
funcsset.onentitydespawn =
|
||||
register_event(env, "on_entity_despawn", prefix + ":.entitydespawn");
|
||||
}
|
||||
|
||||
void scripting::load_content_script(
|
||||
const scriptenv& senv,
|
||||
const std::string& prefix,
|
||||
const io::path& file,
|
||||
const std::string& fileName
|
||||
) {
|
||||
int env = *senv;
|
||||
lua::pop(lua::get_main_state(), load_script(env, "content", file, fileName));
|
||||
|
||||
register_event(env, "on_scripts_loading", prefix + ":.onscriptsloading");
|
||||
register_event(env, "on_content_loaded", prefix + ":.oncontentloaded");
|
||||
}
|
||||
|
||||
void scripting::load_layout_script(
|
||||
|
|
|
|||
|
|
@ -160,6 +160,12 @@ namespace scripting {
|
|||
/// @brief Called on UI view close
|
||||
void on_ui_close(UiDocument* layout, Inventory* inventory);
|
||||
|
||||
/// @brief Called on Content loading
|
||||
void on_scripts_loading();
|
||||
|
||||
/// @brief Called on Content loading finish
|
||||
void on_content_loaded();
|
||||
|
||||
/// @brief Load script associated with a Block
|
||||
/// @param env environment
|
||||
/// @param prefix pack id
|
||||
|
|
@ -221,6 +227,13 @@ namespace scripting {
|
|||
WorldFuncsSet& funcsset
|
||||
);
|
||||
|
||||
void load_content_script(
|
||||
const scriptenv& env,
|
||||
const std::string& packid,
|
||||
const io::path& file,
|
||||
const std::string& fileName
|
||||
);
|
||||
|
||||
/// @brief Load script associated with an UiDocument
|
||||
/// @param env environment
|
||||
/// @param prefix pack id
|
||||
|
|
|
|||
|
|
@ -1,14 +1,18 @@
|
|||
#include "scripting.hpp"
|
||||
|
||||
#include "debug/Logger.hpp"
|
||||
#include "lua/lua_engine.hpp"
|
||||
#include "objects/Entities.hpp"
|
||||
#include "objects/EntityDef.hpp"
|
||||
#include "objects/Entity.hpp"
|
||||
#include "objects/Player.hpp"
|
||||
#include "util/stringutil.hpp"
|
||||
#include "content/Content.hpp"
|
||||
#include "content/ContentPack.hpp"
|
||||
|
||||
using namespace scripting;
|
||||
|
||||
static debug::Logger logger("scripting-entities");
|
||||
static inline const std::string STDCOMP = "stdcomp";
|
||||
|
||||
[[nodiscard]] static scriptenv create_component_environment(
|
||||
|
|
@ -52,6 +56,24 @@ dv::value scripting::get_component_value(
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
static void init_component_events(
|
||||
lua::State* L, const scriptenv& env, UserComponent& component
|
||||
) {
|
||||
lua::pushenv(L, *env);
|
||||
auto& funcsset = component.funcsset;
|
||||
funcsset.on_grounded = lua::hasfield(L, "on_grounded");
|
||||
funcsset.on_fall = lua::hasfield(L, "on_fall");
|
||||
funcsset.on_despawn = lua::hasfield(L, "on_despawn");
|
||||
funcsset.on_sensor_enter = lua::hasfield(L, "on_sensor_enter");
|
||||
funcsset.on_sensor_exit = lua::hasfield(L, "on_sensor_exit");
|
||||
funcsset.on_save = lua::hasfield(L, "on_save");
|
||||
funcsset.on_aim_on = lua::hasfield(L, "on_aim_on");
|
||||
funcsset.on_aim_off = lua::hasfield(L, "on_aim_off");
|
||||
funcsset.on_attacked = lua::hasfield(L, "on_attacked");
|
||||
funcsset.on_used = lua::hasfield(L, "on_used");
|
||||
lua::pop(L);
|
||||
}
|
||||
|
||||
static void create_component(
|
||||
lua::State* L,
|
||||
int entityIdx,
|
||||
|
|
@ -59,11 +81,20 @@ static void create_component(
|
|||
const dv::value& args,
|
||||
const dv::value& saved
|
||||
) {
|
||||
auto parentEnv = get_root_environment();
|
||||
auto prefix = ContentPack::getPrefix(component.name);
|
||||
const auto& content = *scripting::content;
|
||||
if (auto runtime = content.getPackRuntime(std::string(prefix))) {
|
||||
parentEnv = runtime->getEnvironment();
|
||||
} else {
|
||||
logger.warning() << "pack environment is not available for "
|
||||
<< component.name;
|
||||
}
|
||||
lua::pushvalue(L, entityIdx);
|
||||
auto compenv = create_component_environment(
|
||||
get_root_environment(), -1, component.name
|
||||
std::move(parentEnv), -1, component.name
|
||||
);
|
||||
lua::get_from(L, lua::CHUNKS_TABLE, component.name, true);
|
||||
lua::get_from_registry(L, lua::CHUNKS_TABLE, component.name, true);
|
||||
lua::pushenv(L, *compenv);
|
||||
|
||||
if (args != nullptr) {
|
||||
|
|
@ -95,19 +126,8 @@ static void create_component(
|
|||
lua::setfenv(L);
|
||||
lua::call_nothrow(L, 0, 0);
|
||||
|
||||
lua::pushenv(L, *compenv);
|
||||
auto& funcsset = component.funcsset;
|
||||
funcsset.on_grounded = lua::hasfield(L, "on_grounded");
|
||||
funcsset.on_fall = lua::hasfield(L, "on_fall");
|
||||
funcsset.on_despawn = lua::hasfield(L, "on_despawn");
|
||||
funcsset.on_sensor_enter = lua::hasfield(L, "on_sensor_enter");
|
||||
funcsset.on_sensor_exit = lua::hasfield(L, "on_sensor_exit");
|
||||
funcsset.on_save = lua::hasfield(L, "on_save");
|
||||
funcsset.on_aim_on = lua::hasfield(L, "on_aim_on");
|
||||
funcsset.on_aim_off = lua::hasfield(L, "on_aim_off");
|
||||
funcsset.on_attacked = lua::hasfield(L, "on_attacked");
|
||||
funcsset.on_used = lua::hasfield(L, "on_used");
|
||||
lua::pop(L, 2);
|
||||
init_component_events(L, compenv, component);
|
||||
lua::pop(L);
|
||||
|
||||
component.env = compenv;
|
||||
}
|
||||
|
|
@ -129,6 +149,15 @@ void scripting::on_entity_spawn(
|
|||
for (auto& component : components) {
|
||||
create_component(L, -1, *component, args, saved);
|
||||
}
|
||||
|
||||
for (auto& [packid, pack] : content->getPacks()) {
|
||||
if (pack->worldfuncsset.onentityspawn) {
|
||||
lua::emit_event(L, packid + ":.entityspawn", [&](lua::State* L) {
|
||||
lua::pushinteger(L, eid);
|
||||
return 1;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void process_entity_callback(
|
||||
|
|
@ -170,9 +199,21 @@ void scripting::on_entity_despawn(const Entity& entity) {
|
|||
process_entity_callback(
|
||||
entity, "on_despawn", &EntityFuncsSet::on_despawn, nullptr
|
||||
);
|
||||
|
||||
auto L = lua::get_main_state();
|
||||
entityid_t uid = entity.getUID();
|
||||
|
||||
for (auto& [packid, pack] : content->getPacks()) {
|
||||
if (pack->worldfuncsset.onentitydespawn) {
|
||||
lua::emit_event(L, packid + ":.entitydespawn", [&](lua::State* L) {
|
||||
lua::pushinteger(L, uid);
|
||||
return 1;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
lua::get_from(L, "stdcomp", "remove_Entity", true);
|
||||
lua::pushinteger(L, entity.getUID());
|
||||
lua::pushinteger(L, uid);
|
||||
lua::call(L, 1, 0);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -15,7 +15,9 @@ static void sigterm_handler(int signum) {
|
|||
|
||||
int main(int argc, char** argv) {
|
||||
#ifdef VC_BUILD_NAME
|
||||
logger.info() << "build: " << VC_BUILD_NAME;
|
||||
if constexpr (VC_BUILD_NAME[0]) {
|
||||
logger.info() << "build: " << VC_BUILD_NAME;
|
||||
}
|
||||
#endif
|
||||
|
||||
CoreParameters coreParameters;
|
||||
|
|
|
|||
|
|
@ -215,7 +215,9 @@ std::filesystem::path platform::get_executable_path() {
|
|||
#endif
|
||||
}
|
||||
|
||||
void platform::new_engine_instance(const std::vector<std::string>& args) {
|
||||
void platform::new_engine_instance(
|
||||
const std::vector<std::string>& args, std::filesystem::path outputFile
|
||||
) {
|
||||
auto executable = get_executable_path();
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
@ -250,6 +252,24 @@ void platform::new_engine_instance(const std::vector<std::string>& args) {
|
|||
auto commandString = toWString(ss.str());
|
||||
|
||||
STARTUPINFOW si = { sizeof(si) };
|
||||
if (!outputFile.empty()) {
|
||||
si.dwFlags |= STARTF_USESTDHANDLES;
|
||||
si.hStdOutput = CreateFileW(
|
||||
toWString(outputFile.u8string()).data(),
|
||||
GENERIC_WRITE,
|
||||
FILE_SHARE_WRITE | FILE_SHARE_READ,
|
||||
nullptr,
|
||||
CREATE_ALWAYS,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
nullptr
|
||||
);
|
||||
if (si.hStdOutput == INVALID_HANDLE_VALUE) {
|
||||
throw std::runtime_error(
|
||||
"CreateFileW failed with code: " +
|
||||
std::to_string(GetLastError())
|
||||
);
|
||||
}
|
||||
}
|
||||
PROCESS_INFORMATION pi = { 0 };
|
||||
DWORD flags = CREATE_NEW_PROCESS_GROUP | DETACHED_PROCESS;
|
||||
// | CREATE_NO_WINDOW;
|
||||
|
|
@ -280,7 +300,11 @@ void platform::new_engine_instance(const std::vector<std::string>& args) {
|
|||
for (int i = 0; i < args.size(); i++) {
|
||||
ss << " " << util::quote(args[i]);
|
||||
}
|
||||
ss << " >/dev/null &";
|
||||
if (outputFile.empty()) {
|
||||
ss << " >/dev/null &";
|
||||
} else {
|
||||
ss << " >" << util::quote(outputFile.u8string()) << " &";
|
||||
}
|
||||
|
||||
auto command = ss.str();
|
||||
logger.info() << command;
|
||||
|
|
@ -302,4 +326,4 @@ bool platform::stdin_has_data() {
|
|||
fds.events = POLLIN;
|
||||
return poll(&fds, 1, 0) == 1;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -18,7 +18,9 @@ namespace platform {
|
|||
/// @brief Get current process running executable path
|
||||
std::filesystem::path get_executable_path();
|
||||
/// @brief Run a separate engine instance with specified arguments
|
||||
void new_engine_instance(const std::vector<std::string>& args);
|
||||
void new_engine_instance(
|
||||
const std::vector<std::string>& args, std::filesystem::path outputFile
|
||||
);
|
||||
/// @brief Open URL in web browser
|
||||
bool open_url(const std::string& url);
|
||||
/// @brief Check if stdin has input
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue