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dark overlay is an ui element now
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8 changed files with 25 additions and 24 deletions
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@ -154,7 +154,6 @@ void LevelScreen::draw(float delta) {
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worldRenderer->draw(ctx, camera.get(), hudVisible);
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hud->drawOverlay(ctx);
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if (hudVisible) {
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hud->draw(ctx);
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if (level->player->debug) {
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