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voxels/
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45 changed files with 85 additions and 85 deletions
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@ -8,7 +8,7 @@
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#include <core_defs.hpp>
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#include <graphics/core/Atlas.hpp>
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#include "../maths/UVRegion.hpp"
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#include "../voxels/Block.hpp"
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#include <voxels/Block.hpp>
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#include <string>
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@ -10,7 +10,7 @@
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#include "../logic/LevelController.hpp"
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#include "../logic/PlayerController.hpp"
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#include <objects/Player.hpp>
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#include "../voxels/Block.hpp"
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#include <voxels/Block.hpp>
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#include "../world/Level.hpp"
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LevelFrontend::LevelFrontend(
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#include <objects/EntityDef.hpp>
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#include "../physics/Hitbox.hpp"
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#include <util/stringutil.hpp>
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#include "../voxels/Block.hpp"
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#include "../voxels/Chunk.hpp"
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#include "../voxels/Chunks.hpp"
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#include <voxels/Block.hpp>
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#include <voxels/Chunk.hpp>
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#include <voxels/Chunks.hpp>
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#include "../world/Level.hpp"
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#include "../world/World.hpp"
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@ -34,9 +34,9 @@
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#include "../physics/Hitbox.hpp"
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#include <typedefs.hpp>
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#include <util/stringutil.hpp>
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#include "../voxels/Block.hpp"
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#include "../voxels/Chunk.hpp"
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#include "../voxels/Chunks.hpp"
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#include <voxels/Block.hpp>
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#include <voxels/Chunk.hpp>
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#include <voxels/Chunks.hpp>
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#include "../window/Camera.hpp"
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#include "../window/Events.hpp"
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#include "../window/input.hpp"
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@ -20,7 +20,7 @@
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#include "../../logic/scripting/scripting_hud.hpp"
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#include <util/stringutil.hpp>
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#include "../../physics/Hitbox.hpp"
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#include "../../voxels/Chunks.hpp"
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#include <voxels/Chunks.hpp>
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#include "../../window/Camera.hpp"
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#include "../../window/Events.hpp"
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#include "../../window/Window.hpp"
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