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rename Trigger to Sensor
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11 changed files with 93 additions and 93 deletions
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@ -21,8 +21,8 @@ struct EntityDef {
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BodyType bodyType = BodyType::DYNAMIC;
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glm::vec3 hitbox {0.5f};
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std::vector<std::pair<size_t, AABB>> boxTriggers {};
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std::vector<std::pair<size_t, float>> radialTriggers {};
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std::vector<std::pair<size_t, AABB>> boxSensors {};
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std::vector<std::pair<size_t, float>> radialSensors {};
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std::string rigName = name;
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struct {
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