added hud.get_second_inventory

This commit is contained in:
Xertis 2026-02-28 22:23:47 +03:00
parent 2cec6c3f9a
commit cb1b113181
4 changed files with 25 additions and 0 deletions

View file

@ -140,6 +140,15 @@ static int l_get_block_inventory(lua::State* L) {
}
}
static int l_get_second_inventory(lua::State* L) {
auto inventory = hud->getSecondInventory();
if (inventory == nullptr) {
return lua::pushinteger(L, 0);
} else {
return lua::pushinteger(L, inventory->getId());
}
}
static int l_get_player(lua::State* L) {
auto player = hud->getPlayer();
return lua::pushinteger(L, player->getId());
@ -202,6 +211,7 @@ const luaL_Reg hudlib[] = {
{"open_permanent", wrap_hud<l_open_permanent>},
{"show_overlay", wrap_hud<l_show_overlay>},
{"get_block_inventory", wrap_hud<l_get_block_inventory>},
{"get_second_inventory", wrap_hud<l_get_second_inventory>},
{"close", wrap_hud<l_close>},
{"pause", wrap_hud<l_pause>},
{"resume", wrap_hud<l_resume>},