From d07c8e523429393a26dbccaaf7fc7275079fa577 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Sun, 18 Jan 2026 17:57:21 +0300 Subject: [PATCH] fix skeleton name serialization --- src/objects/Entities.cpp | 2 +- src/objects/Entity.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/objects/Entities.cpp b/src/objects/Entities.cpp index 522ba6a0a..179a39fd6 100644 --- a/src/objects/Entities.cpp +++ b/src/objects/Entities.cpp @@ -151,7 +151,7 @@ void Entities::loadEntity(const dv::value& map, Entity entity) { return; } std::string skeletonName = skeleton->config->getName(); - map.at("skeleton").get(skeletonName); + map.at("skeleton-name").get(skeletonName); if (skeletonName != skeleton->config->getName()) { skeleton->config = assets->get(skeletonName); } diff --git a/src/objects/Entity.cpp b/src/objects/Entity.cpp index 82e67babf..5fbfe1d99 100644 --- a/src/objects/Entity.cpp +++ b/src/objects/Entity.cpp @@ -66,7 +66,7 @@ dv::value Entity::serialize() const { if (skeleton != nullptr) { if (skeleton->config->getName() != def.skeletonName) { - root["skeleton"] = skeleton->config->getName(); + root["skeleton-name"] = skeleton->config->getName(); } if (def.save.skeleton.pose || def.save.skeleton.textures) { root[COMP_SKELETON] = skeleton->serialize(