mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-04 18:41:51 +00:00
Merge branch 'main' into volume-renderer
This commit is contained in:
commit
d14f5d6dfd
2 changed files with 110 additions and 74 deletions
8
.github/workflows/windows.yml
vendored
8
.github/workflows/windows.yml
vendored
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@ -32,18 +32,18 @@ jobs:
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VCPKG_ROOT: ${{ github.workspace }}/vcpkg
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run: |
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cmake --preset default-vs-msvc-windows
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cmake --build --preset default-vs-msvc-windows --config Release
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cmake --build --preset default-vs-msvc-windows --config RelWithDebInfo
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- name: Run tests
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run: ctest --preset default-vs-msvc-windows
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- name: Run engine tests
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run: |
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build/vctest/Release/vctest.exe -e build/Release/VoxelEngine.exe -d dev/tests -u build
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build/vctest/RelWithDebInfo/vctest.exe -e build/RelWithDebInfo/VoxelEngine.exe -d dev/tests -u build
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timeout-minutes: 1
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- name: Package for Windows
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run: |
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mkdir packaged
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cp -r build/Release/* packaged/
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cp build/vctest/Release/vctest.exe packaged/
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cp -r build/RelWithDebInfo/* packaged/
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cp build/vctest/RelWithDebInfo/vctest.exe packaged/
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cp C:/Windows/System32/msvcp140.dll packaged/msvcp140.dll
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mv packaged/VoxelEngine.exe packaged/VoxelCore.exe
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working-directory: ${{ github.workspace }}
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@ -1,27 +1,34 @@
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#include <bitset>
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#include <memory>
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#include <sstream>
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#include <string>
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#include <utility>
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#include "audio/audio.hpp"
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#include "constants.hpp"
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#include "content/Content.hpp"
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#include "delegates.hpp"
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#include "engine/Engine.hpp"
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#include "settings.hpp"
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#include "hud.hpp"
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#include "content/Content.hpp"
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#include "graphics/core/Mesh.hpp"
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#include "graphics/ui/elements/CheckBox.hpp"
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#include "graphics/ui/elements/TextBox.hpp"
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#include "graphics/ui/elements/TrackBar.hpp"
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#include "graphics/ui/elements/InputBindBox.hpp"
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#include "graphics/ui/GUI.hpp"
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#include "graphics/render/WorldRenderer.hpp"
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#include "graphics/render/ParticlesRenderer.hpp"
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#include "graphics/render/ChunksRenderer.hpp"
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#include "graphics/render/DebugLinesRenderer.hpp"
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#include "graphics/render/ParticlesRenderer.hpp"
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#include "graphics/render/WorldRenderer.hpp"
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#include "graphics/ui/GUI.hpp"
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#include "graphics/ui/elements/CheckBox.hpp"
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#include "graphics/ui/elements/InputBindBox.hpp"
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#include "graphics/ui/elements/TextBox.hpp"
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#include "graphics/ui/elements/TrackBar.hpp"
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#include "hud.hpp"
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#include "logic/scripting/scripting.hpp"
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#include "network/Network.hpp"
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#include "objects/Entities.hpp"
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#include "objects/Entity.hpp"
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#include "objects/EntityDef.hpp"
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#include "objects/Player.hpp"
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#include "objects/Players.hpp"
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#include "objects/Entities.hpp"
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#include "objects/EntityDef.hpp"
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#include "objects/Entity.hpp"
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#include "physics/Hitbox.hpp"
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#include "settings.hpp"
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#include "util/stringutil.hpp"
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#include "voxels/Block.hpp"
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#include "voxels/Chunk.hpp"
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@ -30,12 +37,6 @@
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#include "world/Level.hpp"
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#include "world/World.hpp"
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#include <string>
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#include <memory>
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#include <sstream>
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#include <bitset>
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#include <utility>
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using namespace gui;
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static std::shared_ptr<Label> create_label(GUI& gui, wstringsupplier supplier) {
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@ -54,10 +55,7 @@ static bool should_keep_previous(GUI& gui) {
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// TODO: move to xml finally
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// TODO: move to xml finally
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std::shared_ptr<UINode> create_debug_panel(
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Engine& engine,
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Level& level,
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Player& player,
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bool allowDebugCheats
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Engine& engine, Level& level, Player& player, bool allowDebugCheats
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) {
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auto network = engine.getNetwork();
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auto& gui = engine.getGUI();
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@ -70,22 +68,58 @@ std::shared_ptr<UINode> create_debug_panel(
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static int fps = 0;
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static int fpsMin = fps;
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static int fpsMax = fps;
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static int framesCount = 0;
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static float deltaSum = 0.;
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static int drawCallsSum = 0;
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static std::wstring fpsString = L"";
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static int drawCalls = 0;
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static int drawCallsMin = drawCalls;
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static int drawCallsMax = drawCalls;
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static std::wstring drawCallsAvgString = L"";
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static std::wstring drawCallsMinMaxString = L"";
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static size_t lastTotalDownload = 0;
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static size_t lastTotalUpload = 0;
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static std::wstring netSpeedString = L"";
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panel->listenInterval(0.016f, [&engine]() {
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fps = 1.0f / engine.getTime().getDelta();
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double delta = engine.getTime().getDelta();
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fps = 1.0f / delta;
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fpsMin = std::min(fps, fpsMin);
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fpsMax = std::max(fps, fpsMax);
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drawCallsMin = std::min(drawCalls, drawCallsMin);
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drawCallsMax = std::max(drawCalls, drawCallsMax);
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framesCount++;
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deltaSum += delta;
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drawCallsSum += drawCalls;
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});
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panel->listenInterval(0.5f, []() {
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fpsString = std::to_wstring(fpsMax)+L" / "+std::to_wstring(fpsMin);
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if (framesCount < 1) {
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return;
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}
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int avgFps = glm::round(framesCount / deltaSum);
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int avgDrawCalls = drawCallsSum / framesCount;
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framesCount = 0;
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deltaSum = 0.0;
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drawCallsSum = 0;
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fpsString = L"fps: " + std::to_wstring(avgFps) + L" / " +
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std::to_wstring(fpsMin) + L" / " +
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std::to_wstring(fpsMax);
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drawCallsAvgString = std::to_wstring(avgDrawCalls);
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drawCallsMinMaxString = L" min/max: " +
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std::to_wstring(drawCallsMin) +
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L" / " +
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std::to_wstring(drawCallsMax);
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fpsMin = fps;
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fpsMax = fps;
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drawCallsMin = drawCalls;
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drawCallsMax = drawCalls;
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});
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if (network) {
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@ -93,30 +127,37 @@ std::shared_ptr<UINode> create_debug_panel(
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size_t totalDownload = network->getTotalDownload();
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size_t totalUpload = network->getTotalUpload();
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netSpeedString =
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L"download: " + std::to_wstring(totalDownload - lastTotalDownload) +
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L" B/s upload: " + std::to_wstring(totalUpload - lastTotalUpload) +
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L" B/s";
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L"download: " +
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std::to_wstring(totalDownload - lastTotalDownload) +
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L" B/s upload: " +
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std::to_wstring(totalUpload - lastTotalUpload) + L" B/s";
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lastTotalDownload = totalDownload;
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lastTotalUpload = totalUpload;
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});
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}
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panel->add(create_label(gui, []() { return L"fps: "+fpsString;}));
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panel->add(create_label(gui, []() { return fpsString; }));
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panel->add(create_label(gui, []() {
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return L"meshes: " + std::to_wstring(MeshStats::meshesCount);
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}));
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panel->add(create_label(gui, []() {
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int drawCalls = MeshStats::drawCalls;
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drawCalls = MeshStats::drawCalls;
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MeshStats::drawCalls = 0;
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return L"draw-calls: " + std::to_wstring(drawCalls);
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auto drawCallsStr = std::to_wstring(drawCalls);
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drawCallsStr.resize(6, ' ');
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return L"draw-calls: " + drawCallsStr +
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L" (avg: " + drawCallsAvgString + L")";
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}));
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panel->add(create_label(gui, []() {
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return L"speakers: " + std::to_wstring(audio::count_speakers())+
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return drawCallsMinMaxString;
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}));
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panel->add(create_label(gui, []() {
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return L"speakers: " + std::to_wstring(audio::count_speakers()) +
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L" streams: " + std::to_wstring(audio::count_streams());
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}));
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panel->add(create_label(gui, []() {
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return L"lua-stack: " + std::to_wstring(scripting::get_values_on_stack());
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return L"lua-stack: " +
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std::to_wstring(scripting::get_values_on_stack());
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}));
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if (network) {
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panel->add(create_label(gui, []() { return netSpeedString; }));
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@ -124,7 +165,7 @@ std::shared_ptr<UINode> create_debug_panel(
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panel->add(create_label(gui, [&engine]() {
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auto& settings = engine.getSettings();
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bool culling = settings.graphics.frustumCulling.get();
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return L"frustum-culling: "+std::wstring(culling ? L"on" : L"off");
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return L"frustum-culling: " + std::wstring(culling ? L"on" : L"off");
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}));
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panel->add(create_label(gui, [=]() {
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return L"particles: " +
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@ -133,16 +174,16 @@ std::shared_ptr<UINode> create_debug_panel(
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std::to_wstring(ParticlesRenderer::aliveEmitters);
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}));
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panel->add(create_label(gui, [&]() {
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return L"chunks: "+std::to_wstring(level.chunks->size())+
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L" visible: "+std::to_wstring(ChunksRenderer::visibleChunks);
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return L"chunks: " + std::to_wstring(level.chunks->size()) +
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L" visible: " + std::to_wstring(ChunksRenderer::visibleChunks);
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}));
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panel->add(create_label(gui, [&]() {
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return L"entities: "+std::to_wstring(level.entities->size())+L" next: "+
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std::to_wstring(level.entities->peekNextID());
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return L"entities: " + std::to_wstring(level.entities->size()) +
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L" next: " + std::to_wstring(level.entities->peekNextID());
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}));
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panel->add(create_label(gui, [&]() {
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return L"players: "+std::to_wstring(level.players->size())+L" local: "+
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std::to_wstring(player.getId());
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return L"players: " + std::to_wstring(level.players->size()) +
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L" local: " + std::to_wstring(player.getId());
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}));
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panel->add(create_label(gui, [&]() -> std::wstring {
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// TODO: move to xml finally
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@ -156,14 +197,13 @@ std::shared_ptr<UINode> create_debug_panel(
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}
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std::wstringstream stream;
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stream << "r:" << vox.state.rotation << " s:"
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<< std::bitset<3>(vox.state.segment) << " u:"
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<< std::bitset<8>(vox.state.userbits);
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stream << "r:" << vox.state.rotation
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<< " s:" << std::bitset<3>(vox.state.segment)
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<< " u:" << std::bitset<8>(vox.state.userbits);
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if (vox.id == BLOCK_VOID) {
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return L"block: -";
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} else {
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return L"block: "+std::to_wstring(vox.id)+
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L" "+stream.str();
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return L"block: " + std::to_wstring(vox.id) + L" " + stream.str();
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}
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}));
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panel->add(create_label(gui, [&]() -> std::wstring {
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@ -181,9 +221,9 @@ std::shared_ptr<UINode> create_debug_panel(
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if (vox.id == BLOCK_VOID) {
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return L"x: - y: - z: -";
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}
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return L"x: " + std::to_wstring(selection.actualPosition.x) +
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L" y: " + std::to_wstring(selection.actualPosition.y) +
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L" z: " + std::to_wstring(selection.actualPosition.z);
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return L"x: " + std::to_wstring(selection.actualPosition.x) + L" y: " +
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std::to_wstring(selection.actualPosition.y) + L" z: " +
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std::to_wstring(selection.actualPosition.z);
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}));
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panel->add(create_label(gui, [&]() {
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// TODO: move to xml finally
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@ -199,13 +239,13 @@ std::shared_ptr<UINode> create_debug_panel(
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if (eid == ENTITY_NONE) {
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return std::wstring {L"entity: -"};
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} else if (auto entity = level.entities->get(eid)) {
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return L"entity: "+util::str2wstr_utf8(entity->getDef().name)+
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L" uid: "+std::to_wstring(entity->getUID());
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return L"entity: " + util::str2wstr_utf8(entity->getDef().name) +
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L" uid: " + std::to_wstring(entity->getUID());
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} else {
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return std::wstring {L"entity: error (invalid UID)"};
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}
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}));
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panel->add(create_label(gui, [&](){
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panel->add(create_label(gui, [&]() {
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auto indices = level.content.getIndices();
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if (auto def = indices->blocks.get(player.selection.vox.id)) {
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return L"name: " + util::str2wstr_utf8(def->name);
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@ -213,8 +253,8 @@ std::shared_ptr<UINode> create_debug_panel(
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return std::wstring {L"name: void"};
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}
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}));
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panel->add(create_label(gui, [&](){
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return L"seed: "+std::to_wstring(level.getWorld()->getSeed());
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panel->add(create_label(gui, [&]() {
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return L"seed: " + std::to_wstring(level.getWorld()->getSeed());
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}));
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for (int ax = 0; ax < 3; ax++) {
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@ -240,7 +280,7 @@ std::shared_ptr<UINode> create_debug_panel(
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glm::vec3 position = player.getPosition();
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position[ax] = std::stoi(text);
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player.teleport(position);
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} catch (std::exception& _){
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} catch (std::exception& _) {
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}
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});
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}
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@ -255,25 +295,25 @@ std::shared_ptr<UINode> create_debug_panel(
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panel->add(sub);
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}
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auto& worldInfo = level.getWorld()->getInfo();
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panel->add(create_label(gui, [&](){
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panel->add(create_label(gui, [&]() {
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int hour, minute, second;
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timeutil::from_value(worldInfo.daytime, hour, minute, second);
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std::wstring timeString =
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util::lfill(std::to_wstring(hour), 2, L'0') + L":" +
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util::lfill(std::to_wstring(minute), 2, L'0');
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return L"time: "+timeString;
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std::wstring timeString = util::lfill(std::to_wstring(hour), 2, L'0') +
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L":" +
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util::lfill(std::to_wstring(minute), 2, L'0');
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return L"time: " + timeString;
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}));
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if (allowDebugCheats) {
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auto bar = std::make_shared<TrackBar>(gui, 0.0f, 1.0f, 1.0f, 0.005f, 8);
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bar->setSupplier([&]() {return worldInfo.daytime;});
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bar->setConsumer([&](double val) {worldInfo.daytime = val;});
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bar->setSupplier([&]() { return worldInfo.daytime; });
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bar->setConsumer([&](double val) { worldInfo.daytime = val; });
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panel->add(bar);
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}
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if (allowDebugCheats) {
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auto bar = std::make_shared<TrackBar>(gui, 0.0f, 1.0f, 0.0f, 0.005f, 8);
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bar->setSupplier([&]() {return worldInfo.fog;});
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bar->setConsumer([&](double val) {worldInfo.fog = val;});
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bar->setSupplier([&]() { return worldInfo.fog; });
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bar->setConsumer([&](double val) { worldInfo.fog = val; });
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panel->add(bar);
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}
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{
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@ -304,9 +344,7 @@ std::shared_ptr<UINode> create_debug_panel(
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auto checkbox = std::make_shared<FullCheckBox>(
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gui, L"Show Paths", glm::vec2(400, 24)
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);
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checkbox->setSupplier([=]() {
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return DebugLinesRenderer::showPaths;
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});
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checkbox->setSupplier([=]() { return DebugLinesRenderer::showPaths; });
|
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checkbox->setConsumer([=](bool checked) {
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DebugLinesRenderer::showPaths = checked;
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});
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|
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@ -316,9 +354,7 @@ std::shared_ptr<UINode> create_debug_panel(
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auto checkbox = std::make_shared<FullCheckBox>(
|
||||
gui, L"Show Generator Minimap", glm::vec2(400, 24)
|
||||
);
|
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checkbox->setSupplier([=]() {
|
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return Hud::showGeneratorMinimap;
|
||||
});
|
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checkbox->setSupplier([=]() { return Hud::showGeneratorMinimap; });
|
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checkbox->setConsumer([=](bool checked) {
|
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Hud::showGeneratorMinimap = checked;
|
||||
});
|
||||
|
|
|
|||
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