Merge branch 'main' into volume-renderer

This commit is contained in:
MihailRis 2025-12-25 21:08:57 +03:00
commit d14f5d6dfd
2 changed files with 110 additions and 74 deletions

View file

@ -32,18 +32,18 @@ jobs:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
run: |
cmake --preset default-vs-msvc-windows
cmake --build --preset default-vs-msvc-windows --config Release
cmake --build --preset default-vs-msvc-windows --config RelWithDebInfo
- name: Run tests
run: ctest --preset default-vs-msvc-windows
- name: Run engine tests
run: |
build/vctest/Release/vctest.exe -e build/Release/VoxelEngine.exe -d dev/tests -u build
build/vctest/RelWithDebInfo/vctest.exe -e build/RelWithDebInfo/VoxelEngine.exe -d dev/tests -u build
timeout-minutes: 1
- name: Package for Windows
run: |
mkdir packaged
cp -r build/Release/* packaged/
cp build/vctest/Release/vctest.exe packaged/
cp -r build/RelWithDebInfo/* packaged/
cp build/vctest/RelWithDebInfo/vctest.exe packaged/
cp C:/Windows/System32/msvcp140.dll packaged/msvcp140.dll
mv packaged/VoxelEngine.exe packaged/VoxelCore.exe
working-directory: ${{ github.workspace }}

View file

@ -1,27 +1,34 @@
#include <bitset>
#include <memory>
#include <sstream>
#include <string>
#include <utility>
#include "audio/audio.hpp"
#include "constants.hpp"
#include "content/Content.hpp"
#include "delegates.hpp"
#include "engine/Engine.hpp"
#include "settings.hpp"
#include "hud.hpp"
#include "content/Content.hpp"
#include "graphics/core/Mesh.hpp"
#include "graphics/ui/elements/CheckBox.hpp"
#include "graphics/ui/elements/TextBox.hpp"
#include "graphics/ui/elements/TrackBar.hpp"
#include "graphics/ui/elements/InputBindBox.hpp"
#include "graphics/ui/GUI.hpp"
#include "graphics/render/WorldRenderer.hpp"
#include "graphics/render/ParticlesRenderer.hpp"
#include "graphics/render/ChunksRenderer.hpp"
#include "graphics/render/DebugLinesRenderer.hpp"
#include "graphics/render/ParticlesRenderer.hpp"
#include "graphics/render/WorldRenderer.hpp"
#include "graphics/ui/GUI.hpp"
#include "graphics/ui/elements/CheckBox.hpp"
#include "graphics/ui/elements/InputBindBox.hpp"
#include "graphics/ui/elements/TextBox.hpp"
#include "graphics/ui/elements/TrackBar.hpp"
#include "hud.hpp"
#include "logic/scripting/scripting.hpp"
#include "network/Network.hpp"
#include "objects/Entities.hpp"
#include "objects/Entity.hpp"
#include "objects/EntityDef.hpp"
#include "objects/Player.hpp"
#include "objects/Players.hpp"
#include "objects/Entities.hpp"
#include "objects/EntityDef.hpp"
#include "objects/Entity.hpp"
#include "physics/Hitbox.hpp"
#include "settings.hpp"
#include "util/stringutil.hpp"
#include "voxels/Block.hpp"
#include "voxels/Chunk.hpp"
@ -30,12 +37,6 @@
#include "world/Level.hpp"
#include "world/World.hpp"
#include <string>
#include <memory>
#include <sstream>
#include <bitset>
#include <utility>
using namespace gui;
static std::shared_ptr<Label> create_label(GUI& gui, wstringsupplier supplier) {
@ -54,10 +55,7 @@ static bool should_keep_previous(GUI& gui) {
// TODO: move to xml finally
// TODO: move to xml finally
std::shared_ptr<UINode> create_debug_panel(
Engine& engine,
Level& level,
Player& player,
bool allowDebugCheats
Engine& engine, Level& level, Player& player, bool allowDebugCheats
) {
auto network = engine.getNetwork();
auto& gui = engine.getGUI();
@ -70,22 +68,58 @@ std::shared_ptr<UINode> create_debug_panel(
static int fps = 0;
static int fpsMin = fps;
static int fpsMax = fps;
static int framesCount = 0;
static float deltaSum = 0.;
static int drawCallsSum = 0;
static std::wstring fpsString = L"";
static int drawCalls = 0;
static int drawCallsMin = drawCalls;
static int drawCallsMax = drawCalls;
static std::wstring drawCallsAvgString = L"";
static std::wstring drawCallsMinMaxString = L"";
static size_t lastTotalDownload = 0;
static size_t lastTotalUpload = 0;
static std::wstring netSpeedString = L"";
panel->listenInterval(0.016f, [&engine]() {
fps = 1.0f / engine.getTime().getDelta();
double delta = engine.getTime().getDelta();
fps = 1.0f / delta;
fpsMin = std::min(fps, fpsMin);
fpsMax = std::max(fps, fpsMax);
drawCallsMin = std::min(drawCalls, drawCallsMin);
drawCallsMax = std::max(drawCalls, drawCallsMax);
framesCount++;
deltaSum += delta;
drawCallsSum += drawCalls;
});
panel->listenInterval(0.5f, []() {
fpsString = std::to_wstring(fpsMax)+L" / "+std::to_wstring(fpsMin);
if (framesCount < 1) {
return;
}
int avgFps = glm::round(framesCount / deltaSum);
int avgDrawCalls = drawCallsSum / framesCount;
framesCount = 0;
deltaSum = 0.0;
drawCallsSum = 0;
fpsString = L"fps: " + std::to_wstring(avgFps) + L" / " +
std::to_wstring(fpsMin) + L" / " +
std::to_wstring(fpsMax);
drawCallsAvgString = std::to_wstring(avgDrawCalls);
drawCallsMinMaxString = L" min/max: " +
std::to_wstring(drawCallsMin) +
L" / " +
std::to_wstring(drawCallsMax);
fpsMin = fps;
fpsMax = fps;
drawCallsMin = drawCalls;
drawCallsMax = drawCalls;
});
if (network) {
@ -93,30 +127,37 @@ std::shared_ptr<UINode> create_debug_panel(
size_t totalDownload = network->getTotalDownload();
size_t totalUpload = network->getTotalUpload();
netSpeedString =
L"download: " + std::to_wstring(totalDownload - lastTotalDownload) +
L" B/s upload: " + std::to_wstring(totalUpload - lastTotalUpload) +
L" B/s";
L"download: " +
std::to_wstring(totalDownload - lastTotalDownload) +
L" B/s upload: " +
std::to_wstring(totalUpload - lastTotalUpload) + L" B/s";
lastTotalDownload = totalDownload;
lastTotalUpload = totalUpload;
});
}
panel->add(create_label(gui, []() { return L"fps: "+fpsString;}));
panel->add(create_label(gui, []() { return fpsString; }));
panel->add(create_label(gui, []() {
return L"meshes: " + std::to_wstring(MeshStats::meshesCount);
}));
panel->add(create_label(gui, []() {
int drawCalls = MeshStats::drawCalls;
drawCalls = MeshStats::drawCalls;
MeshStats::drawCalls = 0;
return L"draw-calls: " + std::to_wstring(drawCalls);
auto drawCallsStr = std::to_wstring(drawCalls);
drawCallsStr.resize(6, ' ');
return L"draw-calls: " + drawCallsStr +
L" (avg: " + drawCallsAvgString + L")";
}));
panel->add(create_label(gui, []() {
return L"speakers: " + std::to_wstring(audio::count_speakers())+
return drawCallsMinMaxString;
}));
panel->add(create_label(gui, []() {
return L"speakers: " + std::to_wstring(audio::count_speakers()) +
L" streams: " + std::to_wstring(audio::count_streams());
}));
panel->add(create_label(gui, []() {
return L"lua-stack: " + std::to_wstring(scripting::get_values_on_stack());
return L"lua-stack: " +
std::to_wstring(scripting::get_values_on_stack());
}));
if (network) {
panel->add(create_label(gui, []() { return netSpeedString; }));
@ -124,7 +165,7 @@ std::shared_ptr<UINode> create_debug_panel(
panel->add(create_label(gui, [&engine]() {
auto& settings = engine.getSettings();
bool culling = settings.graphics.frustumCulling.get();
return L"frustum-culling: "+std::wstring(culling ? L"on" : L"off");
return L"frustum-culling: " + std::wstring(culling ? L"on" : L"off");
}));
panel->add(create_label(gui, [=]() {
return L"particles: " +
@ -133,16 +174,16 @@ std::shared_ptr<UINode> create_debug_panel(
std::to_wstring(ParticlesRenderer::aliveEmitters);
}));
panel->add(create_label(gui, [&]() {
return L"chunks: "+std::to_wstring(level.chunks->size())+
L" visible: "+std::to_wstring(ChunksRenderer::visibleChunks);
return L"chunks: " + std::to_wstring(level.chunks->size()) +
L" visible: " + std::to_wstring(ChunksRenderer::visibleChunks);
}));
panel->add(create_label(gui, [&]() {
return L"entities: "+std::to_wstring(level.entities->size())+L" next: "+
std::to_wstring(level.entities->peekNextID());
return L"entities: " + std::to_wstring(level.entities->size()) +
L" next: " + std::to_wstring(level.entities->peekNextID());
}));
panel->add(create_label(gui, [&]() {
return L"players: "+std::to_wstring(level.players->size())+L" local: "+
std::to_wstring(player.getId());
return L"players: " + std::to_wstring(level.players->size()) +
L" local: " + std::to_wstring(player.getId());
}));
panel->add(create_label(gui, [&]() -> std::wstring {
// TODO: move to xml finally
@ -156,14 +197,13 @@ std::shared_ptr<UINode> create_debug_panel(
}
std::wstringstream stream;
stream << "r:" << vox.state.rotation << " s:"
<< std::bitset<3>(vox.state.segment) << " u:"
<< std::bitset<8>(vox.state.userbits);
stream << "r:" << vox.state.rotation
<< " s:" << std::bitset<3>(vox.state.segment)
<< " u:" << std::bitset<8>(vox.state.userbits);
if (vox.id == BLOCK_VOID) {
return L"block: -";
} else {
return L"block: "+std::to_wstring(vox.id)+
L" "+stream.str();
return L"block: " + std::to_wstring(vox.id) + L" " + stream.str();
}
}));
panel->add(create_label(gui, [&]() -> std::wstring {
@ -181,9 +221,9 @@ std::shared_ptr<UINode> create_debug_panel(
if (vox.id == BLOCK_VOID) {
return L"x: - y: - z: -";
}
return L"x: " + std::to_wstring(selection.actualPosition.x) +
L" y: " + std::to_wstring(selection.actualPosition.y) +
L" z: " + std::to_wstring(selection.actualPosition.z);
return L"x: " + std::to_wstring(selection.actualPosition.x) + L" y: " +
std::to_wstring(selection.actualPosition.y) + L" z: " +
std::to_wstring(selection.actualPosition.z);
}));
panel->add(create_label(gui, [&]() {
// TODO: move to xml finally
@ -199,13 +239,13 @@ std::shared_ptr<UINode> create_debug_panel(
if (eid == ENTITY_NONE) {
return std::wstring {L"entity: -"};
} else if (auto entity = level.entities->get(eid)) {
return L"entity: "+util::str2wstr_utf8(entity->getDef().name)+
L" uid: "+std::to_wstring(entity->getUID());
return L"entity: " + util::str2wstr_utf8(entity->getDef().name) +
L" uid: " + std::to_wstring(entity->getUID());
} else {
return std::wstring {L"entity: error (invalid UID)"};
}
}));
panel->add(create_label(gui, [&](){
panel->add(create_label(gui, [&]() {
auto indices = level.content.getIndices();
if (auto def = indices->blocks.get(player.selection.vox.id)) {
return L"name: " + util::str2wstr_utf8(def->name);
@ -213,8 +253,8 @@ std::shared_ptr<UINode> create_debug_panel(
return std::wstring {L"name: void"};
}
}));
panel->add(create_label(gui, [&](){
return L"seed: "+std::to_wstring(level.getWorld()->getSeed());
panel->add(create_label(gui, [&]() {
return L"seed: " + std::to_wstring(level.getWorld()->getSeed());
}));
for (int ax = 0; ax < 3; ax++) {
@ -240,7 +280,7 @@ std::shared_ptr<UINode> create_debug_panel(
glm::vec3 position = player.getPosition();
position[ax] = std::stoi(text);
player.teleport(position);
} catch (std::exception& _){
} catch (std::exception& _) {
}
});
}
@ -255,25 +295,25 @@ std::shared_ptr<UINode> create_debug_panel(
panel->add(sub);
}
auto& worldInfo = level.getWorld()->getInfo();
panel->add(create_label(gui, [&](){
panel->add(create_label(gui, [&]() {
int hour, minute, second;
timeutil::from_value(worldInfo.daytime, hour, minute, second);
std::wstring timeString =
util::lfill(std::to_wstring(hour), 2, L'0') + L":" +
util::lfill(std::to_wstring(minute), 2, L'0');
return L"time: "+timeString;
std::wstring timeString = util::lfill(std::to_wstring(hour), 2, L'0') +
L":" +
util::lfill(std::to_wstring(minute), 2, L'0');
return L"time: " + timeString;
}));
if (allowDebugCheats) {
auto bar = std::make_shared<TrackBar>(gui, 0.0f, 1.0f, 1.0f, 0.005f, 8);
bar->setSupplier([&]() {return worldInfo.daytime;});
bar->setConsumer([&](double val) {worldInfo.daytime = val;});
bar->setSupplier([&]() { return worldInfo.daytime; });
bar->setConsumer([&](double val) { worldInfo.daytime = val; });
panel->add(bar);
}
if (allowDebugCheats) {
auto bar = std::make_shared<TrackBar>(gui, 0.0f, 1.0f, 0.0f, 0.005f, 8);
bar->setSupplier([&]() {return worldInfo.fog;});
bar->setConsumer([&](double val) {worldInfo.fog = val;});
bar->setSupplier([&]() { return worldInfo.fog; });
bar->setConsumer([&](double val) { worldInfo.fog = val; });
panel->add(bar);
}
{
@ -304,9 +344,7 @@ std::shared_ptr<UINode> create_debug_panel(
auto checkbox = std::make_shared<FullCheckBox>(
gui, L"Show Paths", glm::vec2(400, 24)
);
checkbox->setSupplier([=]() {
return DebugLinesRenderer::showPaths;
});
checkbox->setSupplier([=]() { return DebugLinesRenderer::showPaths; });
checkbox->setConsumer([=](bool checked) {
DebugLinesRenderer::showPaths = checked;
});
@ -316,9 +354,7 @@ std::shared_ptr<UINode> create_debug_panel(
auto checkbox = std::make_shared<FullCheckBox>(
gui, L"Show Generator Minimap", glm::vec2(400, 24)
);
checkbox->setSupplier([=]() {
return Hud::showGeneratorMinimap;
});
checkbox->setSupplier([=]() { return Hud::showGeneratorMinimap; });
checkbox->setConsumer([=](bool checked) {
Hud::showGeneratorMinimap = checked;
});