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Added sky lights multiplier track bar
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6 changed files with 21 additions and 6 deletions
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@ -32,7 +32,6 @@ class WorldRenderer {
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bool drawChunk(size_t index, Camera* camera, Shader* shader, bool occlusion);
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void drawChunks(Chunks* chunks, Camera* camera, Shader* shader, bool occlusion);
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public:
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WorldRenderer(Engine* engine, Level* level, const ContentGfxCache* cache);
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~WorldRenderer();
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