Root includes

This commit is contained in:
InfiniteCoder 2024-08-04 10:24:11 +03:00
parent eeb9ba77fb
commit d5dc68dd38
132 changed files with 164 additions and 164 deletions

View file

@ -1,7 +1,7 @@
#include "BlocksPreview.hpp"
#include "../../assets/Assets.hpp"
#include "../../constants.hpp"
#include <constants.hpp>
#include "../../content/Content.hpp"
#include "../../frontend/ContentGfxCache.hpp"
#include "../../voxels/Block.hpp"

View file

@ -1,7 +1,7 @@
#ifndef GRAPHICS_RENDER_BLOCKS_PREVIEW_HPP_
#define GRAPHICS_RENDER_BLOCKS_PREVIEW_HPP_
#include "../../typedefs.hpp"
#include <typedefs.hpp>
#include <glm/glm.hpp>
#include <memory>

View file

@ -2,7 +2,7 @@
#include "../core/Mesh.hpp"
#include "../../maths/UVRegion.hpp"
#include "../../constants.hpp"
#include <constants.hpp>
#include "../../content/Content.hpp"
#include "../../voxels/Block.hpp"
#include "../../voxels/Chunk.hpp"
@ -10,7 +10,7 @@
#include "../../voxels/ChunksStorage.hpp"
#include "../../lighting/Lightmap.hpp"
#include "../../frontend/ContentGfxCache.hpp"
#include "../../settings.hpp"
#include <settings.hpp>
#include <glm/glm.hpp>

View file

@ -6,7 +6,7 @@
#include <memory>
#include <glm/glm.hpp>
#include "../../voxels/voxel.hpp"
#include "../../typedefs.hpp"
#include <typedefs.hpp>
class Content;
class Mesh;

View file

@ -4,7 +4,7 @@
#include "../../graphics/core/Mesh.hpp"
#include "../../voxels/Chunk.hpp"
#include "../../world/Level.hpp"
#include "../../settings.hpp"
#include <settings.hpp>
#include <iostream>
#include <glm/glm.hpp>

View file

@ -4,7 +4,7 @@
#include <memory>
#include <string>
#include <vector>
#include "../../typedefs.hpp"
#include <typedefs.hpp>
#include "../../maths/fastmaths.hpp"
class Mesh;

View file

@ -10,7 +10,7 @@
#include "../../assets/Assets.hpp"
#include "../../content/Content.hpp"
#include "../../engine.hpp"
#include <engine.hpp>
#include "../../frontend/LevelFrontend.hpp"
#include "../../items/Inventory.hpp"
#include "../../items/ItemDef.hpp"
@ -21,7 +21,7 @@
#include "../../maths/voxmaths.hpp"
#include "../../objects/Entities.hpp"
#include "../../objects/Player.hpp"
#include "../../settings.hpp"
#include <settings.hpp>
#include "../../voxels/Block.hpp"
#include "../../voxels/Chunk.hpp"
#include "../../voxels/Chunks.hpp"