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loading rig pose, textures, body settings
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11 changed files with 96 additions and 17 deletions
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@ -31,6 +31,10 @@ struct EntityDef {
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bool textures = false;
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bool pose = false;
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} rig;
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struct {
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bool velocity = true;
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bool settings = false;
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} body;
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} save {};
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struct {
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