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ContentGfxCache
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14 changed files with 86 additions and 51 deletions
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@ -11,6 +11,7 @@ class HudRenderer;
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class Engine;
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class Camera;
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class Batch2D;
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class ContentGfxCache;
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/* Screen is a mainloop state */
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class Screen {
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@ -38,6 +39,7 @@ class LevelScreen : public Screen {
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Level* level;
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WorldRenderer* worldRenderer;
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HudRenderer* hud;
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ContentGfxCache* cache;
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bool occlusion = true;
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void updateHotkeys();
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public:
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