From d9a914ee5423ec216e216f6839785a887eb47036 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Fri, 9 Jan 2026 02:29:45 +0300 Subject: [PATCH] fix incorrect 3d text preset for existing players --- src/graphics/render/Decorator.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/graphics/render/Decorator.cpp b/src/graphics/render/Decorator.cpp index 8bbb2c9d4..420f6d0dc 100644 --- a/src/graphics/render/Decorator.cpp +++ b/src/graphics/render/Decorator.cpp @@ -53,6 +53,9 @@ Decorator::Decorator( addParticles(def, pos); } }); + playerNamePreset.deserialize(engine.getResPaths().readCombinedObject( + "presets/text3d/player_name.toml" + )); for (const auto& [id, player] : *level.players) { if (id == this->player.getId()) { continue; @@ -63,9 +66,6 @@ Decorator::Decorator( player->getPosition() )); } - playerNamePreset.deserialize(engine.getResPaths().readCombinedObject( - "presets/text3d/player_name.toml" - )); } void Decorator::addParticles(const Block& def, const glm::ivec3& pos) {