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https://github.com/MihailRis/voxelcore.git
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Merge branch 'dev' into more-about-projects
This commit is contained in:
commit
dc0e388eec
14 changed files with 134 additions and 29 deletions
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@ -54,7 +54,7 @@ static int l_get_gravity_scale(lua::State* L) {
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static int l_set_gravity_scale(lua::State* L) {
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if (auto entity = get_entity(L, 1)) {
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entity->getRigidbody().hitbox.gravityScale = lua::tonumber(L, 2);
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entity->getRigidbody().hitbox.gravityScale = lua::tovec3(L, 2).y;
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}
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return 0;
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}
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@ -101,12 +101,9 @@ static int l_set(lua::State* L) {
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if (static_cast<size_t>(id) >= indices->blocks.count()) {
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return 0;
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}
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int cx = floordiv<CHUNK_W>(x);
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int cz = floordiv<CHUNK_D>(z);
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if (!blocks_agent::get_chunk(*level->chunks, cx, cz)) {
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if (!blocks_agent::set(*level->chunks, x, y, z, id, int2blockstate(state))) {
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return 0;
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}
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blocks_agent::set(*level->chunks, x, y, z, id, int2blockstate(state));
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auto chunksController = controller->getChunksController();
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if (chunksController == nullptr) {
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@ -364,6 +361,19 @@ static int l_get_textures(lua::State* L) {
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return 0;
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}
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static int l_model_name(lua::State* L) {
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if (auto def = require_block(L)) {
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// TODO: variant argument
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const auto& modelName = def->defaults.model.name;
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if (modelName.empty()) {
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return lua::pushlstring(L, def->name + ".model");
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}
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return lua::pushlstring(L, modelName);
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}
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return 0;
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}
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static int l_get_model(lua::State* L) {
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if (auto def = require_block(L)) {
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// TODO: variant argument
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@ -713,6 +723,7 @@ const luaL_Reg blocklib[] = {
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{"get_size", lua::wrap<l_get_size>},
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{"is_segment", lua::wrap<l_is_segment>},
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{"seek_origin", lua::wrap<l_seek_origin>},
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{"model_name", lua::wrap<l_model_name>},
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{"get_textures", lua::wrap<l_get_textures>},
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{"get_model", lua::wrap<l_get_model>},
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{"get_hitbox", lua::wrap<l_get_hitbox>},
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@ -46,7 +46,7 @@ static int l_open(lua::State* L) {
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}
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return lua::pushinteger(L, hud->openInventory(
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layout,
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level->inventories->get(invid),
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lua::isnoneornil(L, 3) ? nullptr : level->inventories->get(invid),
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playerInventory
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)->getId());
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}
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