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add 'graphics.dense-render' setting
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12 changed files with 111 additions and 47 deletions
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@ -8,9 +8,6 @@
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#include "voxels/Chunks.hpp"
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#include "lighting/Lightmap.hpp"
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#include "frontend/ContentGfxCache.hpp"
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#include "settings.hpp"
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#include <glm/glm.hpp>
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const glm::vec3 BlocksRenderer::SUN_VECTOR (0.411934f, 0.863868f, -0.279161f);
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