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add core:mob component & move player movement to scripting
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10 changed files with 132 additions and 100 deletions
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@ -60,7 +60,6 @@ class PlayerController {
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void updateKeyboard(const Input& inputEvents);
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void resetKeyboard();
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void updatePlayer(float delta);
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void updateEntityInteraction(entityid_t eid, bool lclick, bool rclick);
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void updateInteraction(const Input& inputEvents, float delta);
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