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add 'blocking' entity property
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6 changed files with 19 additions and 4 deletions
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@ -348,6 +348,7 @@ void ContentLoader::loadEntity(EntityDef& def, const std::string& name, const fs
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}
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root->str("skeleton-name", def.skeletonName);
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root->flag("blocking", def.blocking);
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}
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void ContentLoader::loadEntity(EntityDef& def, const std::string& full, const std::string& name) {
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