add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters

This commit is contained in:
MihailRis 2026-02-12 20:27:29 +03:00
parent 1194379f99
commit e037462615
22 changed files with 80 additions and 31 deletions

View file

@ -3,12 +3,12 @@
#include <constants>
vec3 pick_sky_color(samplerCube cubemap, float dayTime) {
vec3 pick_sky_color(samplerCube cubemap, float dayTime, vec3 minSkyLight) {
float elevation = sin(dayTime * PI2) * 0.2;
vec3 skyLightColor = texture(cubemap, vec3(0.0f, elevation, -0.4f)).rgb;
skyLightColor *= SKY_LIGHT_TINT;
skyLightColor = min(vec3(1.0f), skyLightColor * SKY_LIGHT_MUL);
skyLightColor = max(MIN_SKY_LIGHT, skyLightColor);
skyLightColor = max(minSkyLight, skyLightColor);
return skyLightColor;
}