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add player_name text3d preset
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4 changed files with 32 additions and 19 deletions
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@ -50,7 +50,7 @@ LevelScreen::LevelScreen(Engine* engine, std::unique_ptr<Level> levelPtr)
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hud = std::make_unique<Hud>(engine, *frontend, controller->getPlayer());
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decorator = std::make_unique<Decorator>(
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*controller, *worldRenderer, assets
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*engine, *controller, *worldRenderer, assets
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);
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keepAlive(settings.graphics.backlight.observe([=](bool) {
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