feat: shadows in fast pipeline & improve lights mix

This commit is contained in:
MihailRis 2025-05-10 14:12:52 +03:00
parent 30a0b81680
commit e158b384fa
9 changed files with 62 additions and 25 deletions

View file

@ -54,7 +54,8 @@ class WorldRenderer {
float timer = 0.0f;
bool debug = false;
bool lightsDebug = false;
bool gbufferPipeline = true;
bool gbufferPipeline = false;
bool shadows = true;
/// @brief Render block selection lines
void renderBlockSelection();