relative sounds fix

This commit is contained in:
MihailRis 2024-03-16 15:50:34 +03:00
parent b0216d5246
commit e24bf14c44

View file

@ -42,7 +42,7 @@ inline audio::speakerid_t play_sound(
static_cast<float>(y),
static_cast<float>(z)
),
false,
relative,
volume,
pitch,
false,