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fix gfx.blockwraps.set_texture
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@ -33,6 +33,7 @@ static int l_set_texture(lua::State* L) {
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for (int i = 0; i < wrapper->textureFaces.size(); i++) {
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wrapper->textureFaces[i] = lua::require_string(L, 2);
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}
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wrapper->dirtySides = 0xFF;
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}
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return 0;
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}
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