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add on_player_set entity component event
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9 changed files with 29 additions and 15 deletions
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@ -142,6 +142,7 @@ namespace scripting {
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void on_entity_grounded(const Entity& entity, float force);
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void on_entity_fall(const Entity& entity);
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void on_entity_save(const Entity& entity);
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void on_entity_player_set(const Entity& entity, int64_t pid);
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void on_entities_update(int tps, int parts, int part);
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void on_entities_physics_update(float delta);
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void on_entities_render(float delta);
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