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https://github.com/MihailRis/voxelcore.git
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add on_player_set entity component event
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parent
8d7fab1f2f
commit
e4a11f182e
9 changed files with 29 additions and 15 deletions
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@ -71,6 +71,7 @@ static void init_component_events(
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funcsset.on_aim_off = lua::hasfield(L, "on_aim_off");
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funcsset.on_attacked = lua::hasfield(L, "on_attacked");
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funcsset.on_used = lua::hasfield(L, "on_used");
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funcsset.on_player_set = lua::hasfield(L, "on_player_set");
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lua::pop(L);
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}
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@ -238,6 +239,15 @@ void scripting::on_entity_save(const Entity& entity) {
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);
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}
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void scripting::on_entity_player_set(const Entity& entity, int64_t pid) {
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process_entity_callback(
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entity,
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"on_player_set",
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&EntityFuncsSet::on_player_set,
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[pid](auto L) { return lua::pushinteger(L, pid); }
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);
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}
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void scripting::on_sensor_enter(
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const Entity& entity, size_t index, entityid_t oid
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) {
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