add on_player_set entity component event

This commit is contained in:
MihailRis 2026-07-18 19:09:43 +03:00
parent 8d7fab1f2f
commit e4a11f182e
9 changed files with 29 additions and 15 deletions

View file

@ -17,6 +17,7 @@ struct EntityFuncsSet {
bool on_aim_off;
bool on_attacked;
bool on_used;
bool on_player_set;
};
struct UserComponent {